Rust Server IndexCard catalogue of Rust servers

Holdings11,595 servers34,643 players63 fresh wipes

Call no.EU7222 On the shelf · online

CZ/SK Virtual-Life PVE

Online EU 185.180.2.48:28720 checked 10m ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
0/ 30
0% full
7-day average
0
peak 2
Rank
#7,222
top 32% · #2018 in EU
Last wipeWiped15 OCT2026 · 12d 5h ago
12d ago · monthly schedule
Next wipe
8d 14h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75105:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 32% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. in 8d 14hThu 5 Nov, 19:00 UTCFW
  2. in 36d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 23:12 UTC12d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average
0/ 50
EU
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average
4/ 200
EU
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average
0/ 100
EU
Хомка RU PvEEU · groups of 8+ · monthly · 1 on average
0/ 100
EU
BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average
0/ 200
EU
PIGLAND V7 NOWIPE/PVE/KIT ХрюшкиEU · groups of 8+ · 2 on average
1/ 20
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On CZ/SK Virtual-Life PVE, which rules and settings apply?

No gather rate appears in the name CZ/SK Virtual-Life PVE. The group limit is 8 players, the game's default. The server runs build & creative, no gathering; sandbox building. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on CZ/SK Virtual-Life PVE?

Size 5,800, seed 1411611456: the game generates the procedural map on CZ/SK Virtual-Life PVE. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Custom Map.

Tags and filters

Which lists and filters on Rust Server Index is CZ/SK Virtual-Life PVE filed under?

These lists on Rust Server Index take CZ/SK Virtual-Life PVE: Rust servers filed under Europe, Modded Rust servers, filed by play style, Build and creative servers and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which tags are attached to CZ/SK Virtual-Life PVE, and what do they stand for?

Filed under these tags, as published by CZ/SK Virtual-Life PVE and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp30 (Max players): Player cap: 30; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^k (Build server): A place to design and practise bases; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Server browser region: Europe. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How does a wipe day run on CZ/SK Virtual-Life PVE?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak.

How often is CZ/SK Virtual-Life PVE wiped, and on what schedule?

The only wipe on CZ/SK Virtual-Life PVE is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 12 days 5 hours is when its current world was made. A monthly wipe schedule is published in its tags.

Population

How is CZ/SK Virtual-Life PVE ranked compared with the rest?

Filed under rankings: #7,222 for CZ/SK Virtual-Life PVE on seven-day player hours, #2,018 in Europe, top 32% overall.

How many players are on CZ/SK Virtual-Life PVE at the moment?

CZ/SK Virtual-Life PVE is currently showing 0 players on 30 slots. Averaged across seven days: 0 players, peaking at 2. The busiest point in the last 48 hours was 08:00 UTC, averaging 0 players.

Operator and status

What Rust version is CZ/SK Virtual-Life PVE on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on CZ/SK Virtual-Life PVE. To join you need the same protocol; Steam handles the update.

How reliable is CZ/SK Virtual-Life PVE, and is it online now?

You will find CZ/SK Virtual-Life PVE online as of now. The uptime it reports puts the last restart at about 22 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. It was first recorded by Rust Server Index on 11 October 2026.

What is performance like on CZ/SK Virtual-Life PVE?

Averaged over the last 48 hours, server fps was 21, with a low of 19. Buildings, deployables and everything else in the world came to as many as 70,323 entities. The peak memory figure stood at 3,629 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is CZ/SK Virtual-Life PVE hosted?

CZ/SK Virtual-Life PVE gives Europe as its location and the tag EU. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 185.180.2.48:28720.

How to join

What is the way onto CZ/SK Virtual-Life PVE?

If you would rather use the console, press F1 in Rust and enter client.connect 185.180.2.48:28720. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,^m,^k,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp30
Max players Player cap: 30.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Gameplay

^k
Build server A place to design and practise bases.
^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Region

EU
Europe Server browser region: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.