VeecaMC-Private
Online 185.180.2.44:28685 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4.9 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 67%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
25 OCT 2026Sun 25 Oct, 15:32 UTC3d ago |
2 | – | running | 0 |
21 OCT 2026Wed 21 Oct, 17:01 UTC7d ago |
2 | held half | 3.9 days | 2 |
11 OCT 2026Sun 11 Oct, 14:35 UTC17d ago |
2 | held half | 10.1 days | 0 |
6 OCT 2026Tue 6 Oct, 16:30 UTC22d ago |
1 | halved by day 1 | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On VeecaMC-Private, which rules and settings apply?
You will find no gather rate in the name of VeecaMC-Private. There is no published group limit. The server runs hardcore, Facepunch's most difficult mode. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
What is the map on VeecaMC-Private?
A procedural map of size 4,000 is generated by the game on VeecaMC-Private. Filed under map name: Custom Map.
Tags
Which lists and filters on Rust Server Index is VeecaMC-Private filed under?
These lists on Rust Server Index take VeecaMC-Private: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.
How should you read the tags listed for VeecaMC-Private?
The server's own tags are listed here, and the game's server browser reads them: VeecaMC-Private gives gmhardcore (Game mode): A harsher ruleset, hardcore; mp30 (Max players): 30 slots are available; ts0 (Group limit): Teams are disabled; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What happens on wipe day at VeecaMC-Private?
The average peak across its recent wipes is 2 players. The latest wipe peaked 17 hours in. The crowd held above half the peak until the next wipe in 67% of its recent wipes. In the other cases, numbers dropped below half by day 1.
Which wipe timetable does VeecaMC-Private follow?
There is no next wipe to predict for VeecaMC-Private, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 3 days 14 hours.
Population
Where does VeecaMC-Private sit in the rankings?
Filed under rankings: #7,083 for VeecaMC-Private on seven-day player hours, top 32% overall.
Is VeecaMC-Private quiet or crowded?
Filed under live counts: VeecaMC-Private, 0 players on 30 slots at present. Averaged across seven days: 0 players, peaking at 3. Over the last 48 hours, 08:00 UTC drew the highest average: 1 players.
Operator and status
What Rust version is VeecaMC-Private on?
Rust network protocol 2635 and build 168909 on Linux is what you will find on VeecaMC-Private. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is VeecaMC-Private, and is it online now?
The server is live at this moment: VeecaMC-Private. The uptime it reports puts the last restart at about 33 minutes ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.
How well does VeecaMC-Private perform?
The last 48 hours give an average of 22 server fps and a floor of 19. Buildings, deployables and everything else in the world came to as many as 100,733 entities. Memory use reached as much as 3,372 MB. Lag, to players, is low fps and an entity count that climbs.
What is the location of VeecaMC-Private?
There is no region on record for VeecaMC-Private; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 185.180.2.44:28685.
Connecting
What is the way onto VeecaMC-Private?
If you would rather use the console, press F1 in Rust and enter client.connect 185.180.2.44:28685. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp30,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z
Game
gmhardcore
mp30
ts0
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.