Rust Server IndexCard catalogue of Rust servers

Holdings11,891 servers103,453 players409 fresh wipes

Call no.13364 Off the shelf · offline

ppacket-test

Offline 185.177.125.94:28015 checked 17d ago

Subjects 1. modded2. oxide
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,364
top 61%
Last wipeWiped11 OCT2026 · 17d 23h ago
17d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On ppacket-test, which rules and settings apply?

No gather rate appears in the name ppacket-test. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on ppacket-test?

ppacket-test runs a procedural map, which the game generates.

Tags

On Rust Server Index, which lists and filters carry ppacket-test?

Filed under these Rust Server Index lists is ppacket-test: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for ppacket-test?

Filed under these tags, as published by ppacket-test and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167398 (Build): Build on file: 167398; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

Which wipe timetable does ppacket-test follow?

Its rhythm is not yet clear, since the record holds too few of ppacket-test's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 17 days 23 hours.

Player counts

What position does ppacket-test hold among Rust servers?

Filed under rankings: #13,364 for ppacket-test on seven-day player hours, top 61% overall.

What does the player count on ppacket-test look like?

Filed under offline: ppacket-test, last seen 17 days 6 hours ago.

Operator and status

What Rust version is ppacket-test on?

Rust network protocol 2634 and build 167398 on Windows is what you will find on ppacket-test. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of ppacket-test?

As of now ppacket-test is offline, with its last appearance 17 days 6 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 12 October 2026.

Where in the world is ppacket-test hosted?

ppacket-test gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 185.177.125.94:28015.

Joining the server

How can you connect to ppacket-test?

Enter client.connect 185.177.125.94:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167398
Build Build on file: 167398.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.