Oil Trainer - Local Development
Offline 185.176.158.8:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Oil Trainer - Local Development?
The name of Oil Trainer - Local Development does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Oil Trainer - Local Development?
Oil Trainer - Local Development runs a procedural map, which the game generates.
Tags and filters
Which lists and filters on Rust Server Index is Oil Trainer - Local Development filed under?
These lists on Rust Server Index take Oil Trainer - Local Development: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on Oil Trainer - Local Development?
These are the tags Oil Trainer - Local Development publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp6 (Max players): Player cap: 6; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
Which wipe timetable does Oil Trainer - Local Development follow?
Its rhythm is not yet clear, since the record holds too few of Oil Trainer - Local Development's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 30 days 9 hours.
Population
What position does Oil Trainer - Local Development hold among Rust servers?
The seven-day player-hours ranking places Oil Trainer - Local Development at #16,952, among the top 71% of ranked servers.
Is Oil Trainer - Local Development quiet or crowded?
The last check found Oil Trainer - Local Development offline, last seen 30 days 7 hours ago.
Server facts
Which Rust build is Oil Trainer - Local Development running?
Rust network protocol 2633 and build 165217 on Windows is what you will find on Oil Trainer - Local Development. Steam keeps your game updated, but the protocol must match for you to join.
Is Oil Trainer - Local Development reachable, and does it stay up?
As of now Oil Trainer - Local Development is offline, with its last appearance 30 days 7 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 27 September 2026.
Where in the world is Oil Trainer - Local Development hosted?
No region is published by Oil Trainer - Local Development. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 185.176.158.8:28015.
Connecting
How can you connect to Oil Trainer - Local Development?
Two ways in. Type client.connect 185.176.158.8:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp6
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.