Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|
Offline 185.172.175.236:28085 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?
You will find no gather rate in the name of Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?
Generated by the game, the procedural map of Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| has size 4,500 and seed 1610899211. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?
Filed under these Rust Server Index lists is Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| gives gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs162929 (Build): The game build here is 162929; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
How often is Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| wiped, and on what schedule?
The record holds too few of Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 55 days 13 hours.
Players and ranking
Where does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| sit in the rankings?
On player hours over seven days, Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| takes #15,920, within the top 70% of ranked servers.
Is Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| quiet or crowded?
At present Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| is offline; its last sighting was 26 days 16 hours ago.
Operator and status
What Rust version is Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| on?
Rust network protocol 2633 and build 162929, on Windows, is what Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| runs. To join you need the same protocol; Steam handles the update.
Is Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| reachable, and does it stay up?
Last seen 26 days 16 hours ago, Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 15 September 2026.
Where in the world is Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| hosted?
Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 185.172.175.236:28085.
How to join
How can you connect to Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?
Enter client.connect 185.172.175.236:28085 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp100
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.