Rust Server IndexCard catalogue of Rust servers

Holdings11,622 servers31,880 players73 fresh wipes

Call no.15837 Off the shelf · offline

TroubleChute

Offline 185.165.242.34:28015 checked 20d ago

Subjects 1. modded2. carbon
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,837
top 72%
Last wipeWiped3 OCT2026 · 25d 15h ago
25d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
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EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does TroubleChute run?

The name of TroubleChute does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.

What is the map on TroubleChute?

TroubleChute runs a procedural map, which the game generates.

Tags and filters

Which lists and filters on Rust Server Index is TroubleChute filed under?

These lists on Rust Server Index take TroubleChute: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for TroubleChute?

The server's own tags are listed here, and the game's server browser reads them: TroubleChute gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): Build on file: 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

Which wipe timetable does TroubleChute follow?

Its rhythm is not yet clear, since the record holds too few of TroubleChute's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 15 hours.

Player counts

What position does TroubleChute hold among Rust servers?

The seven-day player-hours ranking places TroubleChute at #15,837, among the top 72% of ranked servers.

Is TroubleChute quiet or crowded?

Filed under offline: TroubleChute, last seen 20 days 1 hours ago.

Server details

Which Rust build is TroubleChute running?

Rust network protocol 2634 and build 166652, on Windows, is what TroubleChute runs. To join you need the same protocol; Steam handles the update.

Is TroubleChute reachable, and does it stay up?

The server is down at this moment; the last sighting of TroubleChute was 20 days 1 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 9 October 2026 it was first seen by Rust Server Index.

Which region is TroubleChute in?

TroubleChute gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 185.165.242.34:28015.

How to join

How can you connect to TroubleChute?

Two ways in. Type client.connect 185.165.242.34:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build Build on file: 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.