Rust Server IndexCard catalogue of Rust servers

Holdings11,824 servers75,694 players230 fresh wipes

Call no.15335 On the shelf · online

OPEN TEST | IRON HAVEN | PvE

Online 185.156.53.136:26271 checked 8m ago

Subjects 1. modded2. oxide
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipeWiped7 OCT2026 · 21d 20h ago
21d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
7 OCT 2026Wed 7 Oct, 17:15 UTC21d ago
3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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195/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
129/ 100
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
82/ 700
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32/ 200
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
30/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on OPEN TEST | IRON HAVEN | PvE?

You will find no gather rate in the name of OPEN TEST | IRON HAVEN | PvE. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on OPEN TEST | IRON HAVEN | PvE?

Generated by the game, the procedural map of OPEN TEST | IRON HAVEN | PvE has size 4,000 and seed 1337. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is Custom Map.

Tags and filters

Which lists and filters on Rust Server Index is OPEN TEST | IRON HAVEN | PvE filed under?

Filed under these Rust Server Index lists is OPEN TEST | IRON HAVEN | PvE: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to OPEN TEST | IRON HAVEN | PvE, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: OPEN TEST | IRON HAVEN | PvE gives gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on OPEN TEST | IRON HAVEN | PvE?

Its recent wipes averaged 3 players at peak. The latest wipe peaked 4 hours in.

When does OPEN TEST | IRON HAVEN | PvE wipe?

OPEN TEST | IRON HAVEN | PvE's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 21 days 20 hours.

Population

What position does OPEN TEST | IRON HAVEN | PvE hold among Rust servers?

The seven-day player-hours ranking places OPEN TEST | IRON HAVEN | PvE at #15,335, among the top 69% of ranked servers.

How many players are on OPEN TEST | IRON HAVEN | PvE at the moment?

OPEN TEST | IRON HAVEN | PvE is currently showing 0 players on 100 slots. Filed under seven-day average: 0 players.

Server details

What version does OPEN TEST | IRON HAVEN | PvE use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on OPEN TEST | IRON HAVEN | PvE. To join you need the same protocol; Steam handles the update.

Is OPEN TEST | IRON HAVEN | PvE reachable, and does it stay up?

You will find OPEN TEST | IRON HAVEN | PvE online as of now. About 10 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 7 October 2026.

How well does OPEN TEST | IRON HAVEN | PvE perform?

Averaged over the last 48 hours, server fps was 58, with a low of 42. Buildings, deployables and everything else in the world came to as many as 88,610 entities. Up to 2,943 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

Where in the world is OPEN TEST | IRON HAVEN | PvE hosted?

No region is published by OPEN TEST | IRON HAVEN | PvE. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 185.156.53.136:26271.

Joining the server

How can you connect to OPEN TEST | IRON HAVEN | PvE?

Enter client.connect 185.156.53.136:26271 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players 100 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.