Rust Server IndexCard catalogue of Rust servers

Holdings11,757 servers64,357 players196 fresh wipes

Call no.10781 Off the shelf · offline

FREEld Test Server

Offline 180.196.11.127:28015 checked 3d ago

Subjects 1. modded2. carbon
Players now
0/ 1
0% full
7-day average
0
peak 1
Rank
#10,781
top 48%
Last wipeWiped1 OCT2026 · 27d 15h ago
27d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
17.4 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:26 UTC FW27d ago
1 – running 1
14 SEP 2026Mon 14 Sep, 09:32 UTC45d ago
1 halved by day 1 17.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On FREEld Test Server, which rules and settings apply?

No gather rate appears in the name FREEld Test Server. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on FREEld Test Server?

Size 3,750, seed 8120: the game generates the procedural map on FREEld Test Server. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Custom Map.

Tags and filters

Where does FREEld Test Server appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take FREEld Test Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on FREEld Test Server?

Filed under these tags, as published by FREEld Test Server and read by the game's server browser: gmvanilla (Game mode): Filed under vanilla survival; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on FREEld Test Server when wipe day comes?

Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.

How often is FREEld Test Server wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of FREEld Test Server's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 27 days 15 hours.

Population

How is FREEld Test Server ranked compared with the rest?

Filed under rankings: #10,781 for FREEld Test Server on seven-day player hours, top 48% overall.

What does the player count on FREEld Test Server look like?

Filed under offline: FREEld Test Server, last seen 3 days 15 hours ago. The seven-day average is 0 players; the peak reached 1.

Server details

Which Rust build is FREEld Test Server running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on FREEld Test Server. The protocol must match before you can join, and Steam takes care of updating it.

Is FREEld Test Server reachable, and does it stay up?

Last seen 3 days 15 hours ago, FREEld Test Server is offline right now. It was up 9 of 168 hours across the last 7 full days, or 5% of the time. On 13 September 2026 it was first seen by Rust Server Index.

Which region is FREEld Test Server in?

No region is published by FREEld Test Server. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 180.196.11.127:28015.

Joining the server

How can you connect to FREEld Test Server?

Two ways in. Type client.connect 180.196.11.127:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://freeld-serv.com/.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Filed under vanilla survival.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.