Rust Server IndexCard catalogue of Rust servers

Holdings11,882 servers97,865 players398 fresh wipes

Call no.EA0794 On the shelf · online

[纪元PVE] 工业|挂机|自动|死亡不掉|标点

Online EA 180.188.24.28:30015 checked 10m ago

Subjects 1. modded2. carbon3. pve
Players now
16/ 100
16% full
7-day average
13
peak 20
Rank
#794
top 4% · #62 in EA
Last wipeWiped3 OCT2026 · 26d 9h ago
26d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0510152017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 4% of all ranked servers, top 12% in EA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
12players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 9 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 06:48 UTC26d ago
12 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average
64/ 200
EA
QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 37 on average
37/ 100
EA
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average
31/ 100
EA
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 33 on average
47/ 100
EA
Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 21 on average
15/ 100
EA
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average
19/ 88
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on [纪元PVE] 工业|挂机|自动|死亡不掉|标点?

The name of [纪元PVE] 工业|挂机|自动|死亡不掉|标点 does not state a gather rate. The default group limit of 8 players applies. Filed under pve, no combat between players. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. VAC is off: Valve's anti-cheat is disabled.

What is the map on [纪元PVE] 工业|挂机|自动|死亡不掉|标点?

[纪元PVE] 工业|挂机|自动|死亡不掉|标点 runs a procedural map of size 3,850 with seed 199, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is [纪元PVE] 工业|挂机|自动|死亡不掉|标点 filed under?

The Rust Server Index lists that include [纪元PVE] 工业|挂机|自动|死亡不掉|标点 are Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.

What is meant by the tags on [纪元PVE] 工业|挂机|自动|死亡不掉|标点?

The server's own tags are listed here, and the game's server browser reads them: [纪元PVE] 工业|挂机|自动|死亡不掉|标点 gives gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here; EA (East Asia): The browser files it under East Asia. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on [纪元PVE] 工业|挂机|自动|死亡不掉|标点 when wipe day comes?

The average peak across its recent wipes is 12 players. 9 hours into the latest wipe, the crowd reached its peak.

When does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 wipe?

The record holds too few of [纪元PVE] 工业|挂机|自动|死亡不掉|标点's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 9 hours is when its current world was made.

Players and ranking

How is [纪元PVE] 工业|挂机|自动|死亡不掉|标点 ranked compared with the rest?

Filed under rankings: #794 for [纪元PVE] 工业|挂机|自动|死亡不掉|标点 on seven-day player hours, #62 in Asia, top 4% overall.

Is [纪元PVE] 工业|挂机|自动|死亡不掉|标点 quiet or crowded?

Filed under live counts: [纪元PVE] 工业|挂机|自动|死亡不掉|标点, 16 players on 100 slots at present. The seven-day average is 13 players; the peak reached 20. Filed under busiest hour: 09:00 UTC in the last 48 hours, averaging 20 players.

Server facts

Which Rust build is [纪元PVE] 工业|挂机|自动|死亡不掉|标点 running?

Rust network protocol 2635 and build 168909, on Windows, is what [纪元PVE] 工业|挂机|自动|死亡不掉|标点 runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of [纪元PVE] 工业|挂机|自动|死亡不掉|标点?

Right now [纪元PVE] 工业|挂机|自动|死亡不掉|标点 is up and running. About 2 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 3 October 2026 it was first seen by Rust Server Index.

What is performance like on [纪元PVE] 工业|挂机|自动|死亡不掉|标点?

The last 48 hours give an average of 68 server fps and a floor of 23. The entity count reached 129,880, covering buildings, deployables and all else in the world. Up to 6,204 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

Where in the world is [纪元PVE] 工业|挂机|自动|死亡不掉|标点 hosted?

Filed under Asia by its own listing, [纪元PVE] 工业|挂机|自动|死亡不掉|标点 carries the EA tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 180.188.24.28:30015.

How to join

What is the way onto [纪元PVE] 工业|挂机|自动|死亡不掉|标点?

If you would rather use the console, press F1 in Rust and enter client.connect 180.188.24.28:30015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,EA,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players 100 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon The Carbon plugin framework runs here.

Region

EA
East Asia The browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.