Rust Server IndexCard catalogue of Rust servers

Holdings11,898 servers102,212 players403 fresh wipes

Call no.EA2773 On the shelf · online

[纪元PVE] 修仙|转职|标点|转生|收集|挂机

Online EA 180.188.24.28:23015 checked 11m ago

Subjects 1. modded2. carbon3. pve
Players now
1/ 100
1% full
7-day average
1
peak 4
Rank
#2,773
top 12% · #258 in EA
Last wipeWiped1 OCT2026 · 27d 21h ago
27d ago · no schedule published
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 48% in EA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak
8players, last three wipes

Coming wipes

  1. in 7d 1hThu 5 Nov, 19:00 UTCFW
  2. in 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 10 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 19:56 UTC FW27d ago
8 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
45/ 200
EA
QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 37 on average
39/ 100
EA
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average
21/ 100
EA
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 33 on average
32/ 100
EA
Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 21 on average
13/ 100
EA
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average
17/ 88
Reference desk

Quick answers

From the figures on this page.

Map and rules

On [纪元PVE] 修仙|转职|标点|转生|收集|挂机, which rules and settings apply?

You will find no gather rate in the name of [纪元PVE] 修仙|转职|标点|转生|收集|挂机. The server sets a group limit of 40 players. The server runs pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC, Valve's anti-cheat, is disabled.

Which map is in use on [纪元PVE] 修仙|转职|标点|转生|收集|挂机?

Generated by the game, the procedural map of [纪元PVE] 修仙|转职|标点|转生|收集|挂机 has size 3,850 and seed 99. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry [纪元PVE] 修仙|转职|标点|转生|收集|挂机?

The Rust Server Index lists that include [纪元PVE] 修仙|转职|标点|转生|收集|挂机 are Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on [纪元PVE] 修仙|转职|标点|转生|收集|挂机?

These are the tags [纪元PVE] 修仙|转职|标点|转生|收集|挂机 publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): Player cap: 100; ts40 (Group limit): The team ceiling is 40; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here; EA (East Asia): Server browser region: East Asia. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What happens on wipe day at [纪元PVE] 修仙|转职|标点|转生|收集|挂机?

Its recent wipes averaged 8 players at peak. The latest wipe peaked 10 hours in.

How often is [纪元PVE] 修仙|转职|标点|转生|收集|挂机 wiped, and on what schedule?

One wipe a month is all [纪元PVE] 修仙|转职|标点|转生|收集|挂机 runs, and it comes with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 27 days 21 hours is when its current world was made.

Player counts

What position does [纪元PVE] 修仙|转职|标点|转生|收集|挂机 hold among Rust servers?

Filed under rankings: #2,773 for [纪元PVE] 修仙|转职|标点|转生|收集|挂机 on seven-day player hours, #258 in Asia, top 12% overall.

What does the player count on [纪元PVE] 修仙|转职|标点|转生|收集|挂机 look like?

The live count for [纪元PVE] 修仙|转职|标点|转生|收集|挂机 stands at 1 players, out of 100 slots. Filed under seven-day figures: an average of 1 players and a peak of 4. The busiest point in the last 48 hours was 06:00 UTC, averaging 3 players.

Server facts

What Rust version is [纪元PVE] 修仙|转职|标点|转生|收集|挂机 on?

Rust network protocol 2635 and build 168909, on Windows, is what [纪元PVE] 修仙|转职|标点|转生|收集|挂机 runs. The protocol must match before you can join, and Steam takes care of updating it.

Is [纪元PVE] 修仙|转职|标点|转生|收集|挂机 reachable, and does it stay up?

You will find [纪元PVE] 修仙|转职|标点|转生|收集|挂机 online as of now. The uptime it reports puts the last restart at about 17 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on [纪元PVE] 修仙|转职|标点|转生|收集|挂机?

Averaged over the last 48 hours, server fps was 178, with a low of 112. Buildings, deployables and everything else in the world came to as many as 105,037 entities. The peak memory figure stood at 6,345 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is [纪元PVE] 修仙|转职|标点|转生|收集|挂机 hosted?

The EA tag places [纪元PVE] 修仙|转职|标点|转生|收集|挂机, by its own listing, in Asia. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 180.188.24.28:23015.

Joining the server

What steps lead onto [纪元PVE] 修仙|转职|标点|转生|收集|挂机?

If you would rather use the console, press F1 in Rust and enter client.connect 180.188.24.28:23015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,EA,^z,^y,^p,gmrust,cs168909,ts40

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players Player cap: 100.
ts40
Group limit The team ceiling is 40.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon The Carbon plugin framework runs here.

Region

EA
East Asia Server browser region: East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.