Rust Server IndexCard catalogue of Rust servers

Holdings11,793 servers79,700 players247 fresh wipes

Call no.10115 Off the shelf · offline

LinuxGSM X10SDV

Offline 180.165.51.44:28015 checked 2d ago

Subjects 1. modded2. oxide
Players now
1/ 5
20% full
7-day average
0
peak 1
Rank
#10,115
top 45%
Last wipeWiped25 OCT2026 · 4d 20h ago
4d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
25 OCT 2026Sun 25 Oct, 01:40 UTC4d ago
1 – running 0
23 OCT 2026Fri 23 Oct, 00:03 UTC6d ago
0 – 2.1 days 1
21 OCT 2026Wed 21 Oct, 00:56 UTC8d ago
1 – 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average
86/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
32/ 700
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average
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Reference desk

Quick answers

From the figures on this page.

Map and rules

On LinuxGSM X10SDV, which rules and settings apply?

The name of LinuxGSM X10SDV does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on LinuxGSM X10SDV?

Generated by the game, the map is procedural on LinuxGSM X10SDV.

Tags and filters

Which lists and filters on Rust Server Index is LinuxGSM X10SDV filed under?

These lists on Rust Server Index take LinuxGSM X10SDV: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on LinuxGSM X10SDV?

These are the tags LinuxGSM X10SDV publishes; the game's server browser reads this list: gmvanilla (Game mode): Survival in vanilla form; mp5 (Max players): 5 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at LinuxGSM X10SDV?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 4 hours in.

When does LinuxGSM X10SDV wipe?

There is no next wipe to predict for LinuxGSM X10SDV, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 4 days 20 hours is when its current world was made.

Players and ranking

How is LinuxGSM X10SDV ranked compared with the rest?

The seven-day player-hours ranking places LinuxGSM X10SDV at #10,115, among the top 45% of ranked servers.

How many players are on LinuxGSM X10SDV at the moment?

Filed under offline: LinuxGSM X10SDV, last seen 2 days 11 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1.

Operator and status

What version does LinuxGSM X10SDV use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on LinuxGSM X10SDV. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of LinuxGSM X10SDV?

The server is down at this moment; the last sighting of LinuxGSM X10SDV was 2 days 11 hours ago. It was up 17 of 168 hours across the last 7 full days, or 10% of the time. It was first recorded by Rust Server Index on 17 October 2026.

Where in the world is LinuxGSM X10SDV hosted?

LinuxGSM X10SDV gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 180.165.51.44:28015.

Connecting

How can you connect to LinuxGSM X10SDV?

Enter client.connect 180.165.51.44:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp5
Max players 5 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.