Rust Server IndexCard catalogue of Rust servers

Holdings11,895 servers92,684 players167 fresh wipes

Call no.4456 On the shelf · online

Odesa

Online 178.212.192.247:28015 checked 7m ago

Subjects 1. modded2. oxide
Players now
1/ 10
10% full
7-day average
1
peak 3
Rank
#4,456
top 20%
Last wipeWiped25 OCT2026 · 2d 3h ago
2d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75120:0007:0013:0020:0011:0018:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.6 daysbetween real wipes
on rhythm
29%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctWed 21 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
25 OCT 2026Sun 25 Oct, 16:06 UTC2d ago
1 – running 0
23 OCT 2026Fri 23 Oct, 11:34 UTC4d ago
1 held half 2.2 days 1
21 OCT 2026Wed 21 Oct, 21:58 UTC5d ago
3 – 1.6 days 0
20 OCT 2026Tue 20 Oct, 10:10 UTC7d ago
2 – 1.5 days 0
2 OCT 2026Fri 2 Oct, 11:42 UTC25d ago
1 held half 17.9 days 1
2 OCT 2026Fri 2 Oct, 05:26 UTC25d ago
1 – 0.3 days 0
1 OCT 2026Thu 1 Oct, 20:05 UTC FW25d ago
2 – 0.4 days 0
18 SEP 2026Fri 18 Sep, 18:50 UTC39d ago
1 held half 13.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Odesa?

No gather rate appears in the name Odesa. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Odesa?

Odesa runs a procedural map, which the game generates.

Tags and filters

On Rust Server Index, which lists and filters carry Odesa?

Filed under these Rust Server Index lists is Odesa: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which tags are attached to Odesa, and what do they stand for?

Filed under these tags, as published by Odesa and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What happens on wipe day at Odesa?

The average peak across its recent wipes is 2 players. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Which wipe timetable does Odesa follow?

There is no next wipe to predict for Odesa, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 2 days 3 hours.

Population

Where does Odesa sit in the rankings?

Filed under rankings: #4,456 for Odesa on seven-day player hours, top 20% overall.

Is Odesa quiet or crowded?

Odesa is currently showing 1 players on 10 slots. Filed under seven-day figures: an average of 1 players and a peak of 3. The busiest point in the last 48 hours was 04:00 UTC, averaging 1 players.

Server facts

What version does Odesa use?

Rust network protocol 2635 and build 168909, on Windows, is what Odesa runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Odesa, and is it online now?

You will find Odesa online as of now. It was up 109 of 168 hours across the last 7 full days, or 65% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Where in the world is Odesa hosted?

There is no region on record for Odesa; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 178.212.192.247:28015.

Joining the server

How can you connect to Odesa?

If you would rather use the console, press F1 in Rust and enter client.connect 178.212.192.247:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.