Rust Server IndexCard catalogue of Rust servers

Holdings11,699 servers51,000 players140 fresh wipes

Call no.13488 Off the shelf · offline

Event Test Server

Offline 178.208.104.115:28035 checked 16d ago

Subjects 1. modded2. carbon
Players now
1/ 20
5% full
7-day average
0
peak –
Rank
#13,488
top 61%
Last wipeWiped11 OCT2026 · 16d 3h ago
16d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.4 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
11 OCT 2026Sun 11 Oct, 21:03 UTC16d ago
1 – running 0
11 OCT 2026Sun 11 Oct, 11:56 UTC16d ago
1 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 163 on average
31/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
130/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average
55/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average
47/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
11/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
14/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Event Test Server?

You will find no gather rate in the name of Event Test Server. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map on Event Test Server?

A procedural map, generated by the game, is what Event Test Server runs.

Tags and filters

On Rust Server Index, which lists and filters carry Event Test Server?

Filed under these Rust Server Index lists is Event Test Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags are attached to Event Test Server, and what do they stand for?

Filed under these tags, as published by Event Test Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp20 (Max players): Player cap: 20; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167398 (Build): The game build here is 167398; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on Event Test Server?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in.

When does Event Test Server wipe?

Its rhythm is not yet clear, since the record holds too few of Event Test Server's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 16 days 3 hours is when its current world was made.

Player counts

Where does Event Test Server sit in the rankings?

Filed under rankings: #13,488 for Event Test Server on seven-day player hours, top 61% overall.

What does the player count on Event Test Server look like?

The last check found Event Test Server offline, last seen 16 days 2 hours ago.

Operator and status

Which Rust build is Event Test Server running?

Rust network protocol 2634 and build 167398, on Windows, is what Event Test Server runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Event Test Server, and is it online now?

The server is down at this moment; the last sighting of Event Test Server was 16 days 2 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 11 October 2026 it was first seen by Rust Server Index.

Which region is Event Test Server in?

No region is published by Event Test Server. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 178.208.104.115:28035.

How to join

What is the way onto Event Test Server?

If you would rather use the console, press F1 in Rust and enter client.connect 178.208.104.115:28035. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp20
Max players Player cap: 20.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167398
Build The game build here is 167398.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.