Rust Server IndexCard catalogue of Rust servers

Holdings11,603 servers33,127 players65 fresh wipes

Call no.13671 Off the shelf · offline

Local Test Server

Offline 178.208.100.205:28015 checked 33d ago

Subjects 1. modded2. oxide
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,671
top 61%
Last wipeWiped23 SEP2026 · 34d 8h ago
34d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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EU
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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Local Test Server run?

You will find no gather rate in the name of Local Test Server. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Local Test Server?

A procedural map, generated by the game, is what Local Test Server runs.

Tags and filters

Which lists and filters on Rust Server Index is Local Test Server filed under?

These lists on Rust Server Index take Local Test Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for Local Test Server?

Filed under these tags, as published by Local Test Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): Build on file: 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

When does Local Test Server wipe?

Its rhythm is not yet clear, since the record holds too few of Local Test Server's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 34 days 8 hours is when its current world was made.

Players and ranking

How is Local Test Server ranked compared with the rest?

On player hours over seven days, Local Test Server takes #13,671, within the top 61% of ranked servers.

What does the player count on Local Test Server look like?

At present Local Test Server is offline; its last sighting was 33 days 6 hours ago.

Operator and status

What Rust version is Local Test Server on?

Rust network protocol 2633 and build 165217, on Windows, is what Local Test Server runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Local Test Server?

The server is down at this moment; the last sighting of Local Test Server was 33 days 6 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 24 September 2026 it was first seen by Rust Server Index.

Which region is Local Test Server in?

No region is published by Local Test Server. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 178.208.100.205:28015.

How to join

What is the way onto Local Test Server?

Two ways in. Type client.connect 178.208.100.205:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build Build on file: 165217.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.