Rust Server IndexCard catalogue of Rust servers

Holdings11,683 servers54,666 players92 fresh wipes

Call no.15267 Off the shelf · offline

ScoobyDooRUST

Offline 178.176.151.150:28015 checked 14d ago

Subjects 1. modded2. oxide
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,267
top 71%
Last wipeWiped12 OCT2026 · 15d 13h ago
15d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
12 OCT 2026Mon 12 Oct, 20:55 UTC15d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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EU
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does ScoobyDooRUST run?

The name of ScoobyDooRUST does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on ScoobyDooRUST?

ScoobyDooRUST runs a procedural map, which the game generates.

Tags

Which lists and filters on Rust Server Index is ScoobyDooRUST filed under?

These lists on Rust Server Index take ScoobyDooRUST: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on ScoobyDooRUST?

Filed under these tags, as published by ScoobyDooRUST and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp5 (Max players): The queue ceiling sits at 5; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at ScoobyDooRUST?

The average peak across its recent wipes is 1 players. The latest wipe peaked 19 hours in.

When does ScoobyDooRUST wipe?

Its rhythm is not yet clear, since the record holds too few of ScoobyDooRUST's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 15 days 13 hours.

Population

What position does ScoobyDooRUST hold among Rust servers?

Filed under rankings: #15,267 for ScoobyDooRUST on seven-day player hours, top 71% overall.

Is ScoobyDooRUST quiet or crowded?

The last check found ScoobyDooRUST offline, last seen 14 days 13 hours ago.

Operator and status

Which Rust build is ScoobyDooRUST running?

Rust network protocol 2634 and build 167584 on Windows is what you will find on ScoobyDooRUST. Steam keeps your game updated, but the protocol must match for you to join.

Is ScoobyDooRUST reachable, and does it stay up?

The server is down at this moment; the last sighting of ScoobyDooRUST was 14 days 13 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 13 October 2026.

What is the location of ScoobyDooRUST?

There is no region on record for ScoobyDooRUST; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 178.176.151.150:28015.

How to join

What is the way onto ScoobyDooRUST?

If you would rather use the console, press F1 in Rust and enter client.connect 178.176.151.150:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp5
Max players The queue ceiling sits at 5.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs167584
Build It runs build 167584.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.