Rust Server IndexCard catalogue of Rust servers

Holdings11,685 servers51,425 players127 fresh wipes

Call no.11497 Off the shelf · offline

TEST

Offline 178.172.240.122:28015 checked 11d ago

Subjects 1. modded2. oxide
Players now
2/ 10
20% full
7-day average
0
peak –
Rank
#11,497
top 53%
Last wipeWiped13 OCT2026 · 15d 19h ago
15d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct6 Oct11 Oct15 Oct20 Oct24 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
3.6 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
13 OCT 2026Tue 13 Oct, 10:08 UTC15d ago
2 – running 1
9 OCT 2026Fri 9 Oct, 19:38 UTC19d ago
1 held half 3.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 149 on average
125/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
125/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
190/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
66/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
8/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
23/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on TEST?

No gather rate appears in the name TEST. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on TEST?

Generated by the game, the map is procedural on TEST.

Tags

Where does TEST appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include TEST are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on TEST?

These are the tags TEST publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): Build on file: 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How does a wipe day run on TEST?

Its recent wipes averaged 2 players at peak. The latest wipe peaked 4 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Which wipe timetable does TEST follow?

The record holds too few of TEST's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 15 days 19 hours is when its current world was made.

Population

Where does TEST sit in the rankings?

On player hours over seven days, TEST takes #11,497, within the top 53% of ranked servers.

Is TEST quiet or crowded?

At present TEST is offline; its last sighting was 11 days 13 hours ago.

Server details

Which Rust build is TEST running?

Rust network protocol 2634 and build 166652 on Windows is what you will find on TEST. Steam keeps your game updated, but the protocol must match for you to join.

Is TEST reachable, and does it stay up?

The server is down at this moment; the last sighting of TEST was 11 days 13 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 2 October 2026.

Where in the world is TEST hosted?

There is no region on record for TEST; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 178.172.240.122:28015.

Connecting

How can you connect to TEST?

Two ways in. Type client.connect 178.172.240.122:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166652
Build Build on file: 166652.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.