Rust Server IndexCard catalogue of Rust servers

Holdings11,597 servers34,720 players65 fresh wipes

Call no.13775 Off the shelf · offline

Build Server

Offline 178.165.65.136:28015 checked 21d ago

Subjects 1. modded2. oxide
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#13,775
top 61%
Last wipeWiped6 OCT2026 · 21d 18h ago
21d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep7 Oct10 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
10.8 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 2

The first 48 hours of its last wipes

Tue 6 OctThu 17 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
6 OCT 2026Tue 6 Oct, 11:12 UTC21d ago
1 – running 0
17 SEP 2026Thu 17 Sep, 13:12 UTC40d ago
2 halved by day 2 18.9 days 0
14 SEP 2026Mon 14 Sep, 19:58 UTC43d ago
0 – 2.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 31/ 999
NA 101/ 999
OC 63/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 34 on average
18/ 100
EU
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average
12/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Build Server?

You will find no gather rate in the name of Build Server. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is disabled.

Which map is in use on Build Server?

A procedural map, generated by the game, is what Build Server runs.

Tags and filters

On Rust Server Index, which lists and filters carry Build Server?

Filed under these Rust Server Index lists is Build Server: Modded Rust servers, filed by play style and Build and creative servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for Build Server?

The server's own tags are listed here, and the game's server browser reads them: Build Server gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): It runs build 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How does a wipe day run on Build Server?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 2.

How often is Build Server wiped, and on what schedule?

Build Server wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 21 days 18 hours.

Population

How is Build Server ranked compared with the rest?

The seven-day player-hours ranking places Build Server at #13,775, among the top 61% of ranked servers.

Is Build Server quiet or crowded?

Filed under offline: Build Server, last seen 21 days 15 hours ago.

Operator and status

Which Rust build is Build Server running?

Rust network protocol 2634 and build 166652, on Windows, is what Build Server runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Build Server?

Last seen 21 days 15 hours ago, Build Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.

Which region is Build Server in?

Build Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 178.165.65.136:28015.

Joining the server

What is the way onto Build Server?

If you would rather use the console, press F1 in Rust and enter client.connect 178.165.65.136:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166652
Build It runs build 166652.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.