Rust Server IndexCard catalogue of Rust servers

Holdings11,809 servers80,805 players104 fresh wipes

Call no.15323 On the shelf · online

My Rust server | Powered by AMP

Online 178.143.12.37:28015 checked 8m ago

Subjects 1. modded2. oxide
Players now
0/ 1000
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipeWiped5 OCT2026 · 23d 2h ago
23d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
8 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 5

The first 48 hours of its last wipes

Mon 5 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
5 OCT 2026Mon 5 Oct, 14:32 UTC23d ago
3 – running 0
27 SEP 2026Sun 27 Sep, 13:36 UTC31d ago
2 halved by day 5 8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on My Rust server | Powered by AMP?

Generated by the game, the map is procedural on My Rust server | Powered by AMP.

Tags and filters

Which lists and filters on Rust Server Index is My Rust server | Powered by AMP filed under?

These lists on Rust Server Index take My Rust server | Powered by AMP: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on My Rust server | Powered by AMP?

These are the tags My Rust server | Powered by AMP publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp1000 (Max players): 1,000 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): Build on file: 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How does a wipe day run on My Rust server | Powered by AMP?

Its recent wipes averaged 2 players at peak. The latest wipe peaked 28 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 5.

When does My Rust server | Powered by AMP wipe?

The record holds too few of My Rust server | Powered by AMP's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 2 hours is when its current world was made.

Players and ranking

Where does My Rust server | Powered by AMP sit in the rankings?

On player hours over seven days, My Rust server | Powered by AMP takes #15,323, within the top 69% of ranked servers.

What does the player count on My Rust server | Powered by AMP look like?

Filed under live counts: My Rust server | Powered by AMP, 0 players on 1,000 slots at present. 0 players is the average over the past seven days.

Server details

What Rust version is My Rust server | Powered by AMP on?

Rust network protocol 2634 and build 166652, on Linux, is what My Rust server | Powered by AMP runs. To join you need the same protocol; Steam handles the update.

Is My Rust server | Powered by AMP reachable, and does it stay up?

Right now My Rust server | Powered by AMP is up and running. Uptime for the last 7 full days came to 100%, 168 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

Where in the world is My Rust server | Powered by AMP hosted?

My Rust server | Powered by AMP gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 178.143.12.37:28015.

Joining the server

What steps lead onto My Rust server | Powered by AMP?

Two ways in. Type client.connect 178.143.12.37:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1000,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp1000
Max players 1,000 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build Build on file: 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.