Rust Server IndexCard catalogue of Rust servers

Holdings11,601 servers32,197 players67 fresh wipes

Call no.11442 Off the shelf · offline

DeathTerror Cinematic Local

Offline 178.136.46.166:28015 checked 12d ago

Subjects 1. modded2. oxide
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#11,442
top 53%
Last wipeWiped3 OCT2026 · 24d 15h ago
24d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctThu 24 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 14:15 UTC24d ago
1 – running 0
24 SEP 2026Thu 24 Sep, 11:32 UTC33d ago
1 held half 9.1 days 0
20 SEP 2026Sun 20 Sep, 22:48 UTC37d ago
1 – 3.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 158 on average
54/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
131/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
41/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
30/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
4/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
13/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on DeathTerror Cinematic Local?

The name of DeathTerror Cinematic Local does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on DeathTerror Cinematic Local?

Generated by the game, the map is procedural on DeathTerror Cinematic Local.

Tags

Which lists and filters on Rust Server Index is DeathTerror Cinematic Local filed under?

Filed under these Rust Server Index lists is DeathTerror Cinematic Local: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on DeathTerror Cinematic Local?

Filed under these tags, as published by DeathTerror Cinematic Local and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): Player cap: 1; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What should you expect on DeathTerror Cinematic Local when wipe day comes?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

How often is DeathTerror Cinematic Local wiped, and on what schedule?

There is no next wipe to predict for DeathTerror Cinematic Local, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 24 days 15 hours.

Population

How is DeathTerror Cinematic Local ranked compared with the rest?

Filed under rankings: #11,442 for DeathTerror Cinematic Local on seven-day player hours, top 53% overall.

What does the player count on DeathTerror Cinematic Local look like?

At present DeathTerror Cinematic Local is offline; its last sighting was 12 days 15 hours ago.

Server details

What Rust version is DeathTerror Cinematic Local on?

Rust network protocol 2634 and build 166652, on Windows, is what DeathTerror Cinematic Local runs. To join you need the same protocol; Steam handles the update.

Is DeathTerror Cinematic Local reachable, and does it stay up?

As of now DeathTerror Cinematic Local is offline, with its last appearance 12 days 15 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 20 September 2026.

Which region is DeathTerror Cinematic Local in?

No region is published by DeathTerror Cinematic Local. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 178.136.46.166:28015.

Connecting

What is the way onto DeathTerror Cinematic Local?

Enter client.connect 178.136.46.166:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp1
Max players Player cap: 1.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build It runs build 166652.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.