AdminDeepCoverSnapshotLab
Offline 178.123.231.141:28145 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on AdminDeepCoverSnapshotLab?
You will find no gather rate in the name of AdminDeepCoverSnapshotLab. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on AdminDeepCoverSnapshotLab?
Generated by the game, the map is procedural on AdminDeepCoverSnapshotLab.
Tags
On Rust Server Index, which lists and filters carry AdminDeepCoverSnapshotLab?
The Rust Server Index lists that include AdminDeepCoverSnapshotLab are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is meant by the tags on AdminDeepCoverSnapshotLab?
The server's own tags are listed here, and the game's server browser reads them: AdminDeepCoverSnapshotLab gives gmrust (Game mode): Survival on standard Rust rules; mp8 (Max players): The queue ceiling sits at 8; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
When does AdminDeepCoverSnapshotLab wipe?
The record holds too few of AdminDeepCoverSnapshotLab's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 days 11 hours is when its current world was made.
Player counts
Where does AdminDeepCoverSnapshotLab sit in the rankings?
Filed under rankings: #15,349 for AdminDeepCoverSnapshotLab on seven-day player hours, top 69% overall.
How many players are on AdminDeepCoverSnapshotLab at the moment?
At present AdminDeepCoverSnapshotLab is offline; its last sighting was 2 days 11 hours ago. Averaged over the last seven days, the count is 0 players.
Operator and status
Which Rust build is AdminDeepCoverSnapshotLab running?
Rust network protocol 2635 and build 168909, on Windows, is what AdminDeepCoverSnapshotLab runs. Steam keeps your game updated, but the protocol must match for you to join.
Is AdminDeepCoverSnapshotLab reachable, and does it stay up?
As of now AdminDeepCoverSnapshotLab is offline, with its last appearance 2 days 11 hours ago. Of the last 2 full days, 0 of 48 hours were up, 0% of the time. It was first recorded by Rust Server Index on 26 October 2026.
Where in the world is AdminDeepCoverSnapshotLab hosted?
AdminDeepCoverSnapshotLab gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 178.123.231.141:28145.
How to join
How can you connect to AdminDeepCoverSnapshotLab?
If you would rather use the console, press F1 in Rust and enter client.connect 178.123.231.141:28145. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp8
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.