Rust Server IndexCard catalogue of Rust servers

Holdings11,696 servers39,834 players90 fresh wipes

Call no.16952 Off the shelf · offline

Toddy Cinematic Server

Offline 177.145.34.37:28025 checked 31d ago

Subjects 1. vanilla2. modded3. carbon
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#16,952
top 71%
Last wipeWiped25 SEP2026 · 33d 22h ago
33d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep27 Sep29 Sep2 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.3 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Fri 25 SepThu 24 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
25 SEP 2026Fri 25 Sep, 00:34 UTC34d ago
1 – running 0
24 SEP 2026Thu 24 Sep, 17:45 UTC34d ago
1 – 0.3 days 0
23 SEP 2026Wed 23 Sep, 22:19 UTC35d ago
1 – 0.8 days 0
23 SEP 2026Wed 23 Sep, 15:46 UTC35d ago
1 – 0.3 days 1
23 SEP 2026Wed 23 Sep, 07:57 UTC35d ago
1 – 0.3 days 0
23 SEP 2026Wed 23 Sep, 01:40 UTC36d ago
2 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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EU
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Toddy Cinematic Server run?

You will find no gather rate in the name of Toddy Cinematic Server. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. Its own label is vanilla: filed under vanilla: Facepunch's game, unaltered. VAC, Valve's anti-cheat, is enabled.

Tags and filters

On Rust Server Index, which lists and filters carry Toddy Cinematic Server?

The Rust Server Index lists that include Toddy Cinematic Server are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for Toddy Cinematic Server?

The server's own tags are listed here, and the game's server browser reads them: Toddy Cinematic Server gives gmrust (Game mode): Rust survival, as standard; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at Toddy Cinematic Server?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in.

How often is Toddy Cinematic Server wiped, and on what schedule?

No next wipe can be predicted for Toddy Cinematic Server: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 33 days 22 hours.

Players and ranking

What position does Toddy Cinematic Server hold among Rust servers?

On player hours over seven days, Toddy Cinematic Server takes #16,952, within the top 71% of ranked servers.

How many players are on Toddy Cinematic Server at the moment?

The last check found Toddy Cinematic Server offline, last seen 31 days 9 hours ago.

Operator and status

What version does Toddy Cinematic Server use?

Rust network protocol 2633 and build 165217 on Linux is what you will find on Toddy Cinematic Server. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Toddy Cinematic Server?

The server is down at this moment; the last sighting of Toddy Cinematic Server was 31 days 9 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 22 September 2026 it was first seen by Rust Server Index.

What is the location of Toddy Cinematic Server?

No region is published by Toddy Cinematic Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 177.145.34.37:28025.

Joining the server

What steps lead onto Toddy Cinematic Server?

Enter client.connect 177.145.34.37:28025 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2633,^z,^y,^v,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp40
Max players The queue ceiling sits at 40.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.