Rust Server IndexCard catalogue of Rust servers

Holdings11,824 servers88,321 players404 fresh wipes

Call no.16952 Off the shelf · offline

PORTAL

Offline 177.145.34.37:28045 checked 32d ago

Subjects 1. vanilla2. modded3. carbon
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#16,952
top 71%
Last wipeWiped26 SEP2026 · 32d 22h ago
32d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep27 Sep29 Sep2 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.5 daysbetween real wipes
on rhythm
29%of its recent wipes
wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

Sat 26 SepFri 25 SepThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
26 SEP 2026Sat 26 Sep, 23:29 UTC32d ago
1 – running 0
25 SEP 2026Fri 25 Sep, 04:07 UTC34d ago
4 – 1.8 days 0
24 SEP 2026Thu 24 Sep, 18:10 UTC35d ago
4 – 0.4 days 1
24 SEP 2026Thu 24 Sep, 04:24 UTC35d ago
4 – 0.6 days 1
23 SEP 2026Wed 23 Sep, 21:03 UTC36d ago
6 – 0.3 days 0
23 SEP 2026Wed 23 Sep, 08:44 UTC36d ago
6 – 0.5 days 0
23 SEP 2026Wed 23 Sep, 00:46 UTC36d ago
6 – 0.3 days 2
22 SEP 2026Tue 22 Sep, 04:29 UTC37d ago
6 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on PORTAL?

No gather rate appears in the name PORTAL. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. Its own label is vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC is on: Valve's anti-cheat is enabled.

Tags and filters

On Rust Server Index, which lists and filters carry PORTAL?

These lists on Rust Server Index take PORTAL: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for PORTAL?

These are the tags PORTAL publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): Player cap: 40; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on PORTAL?

The average peak across its recent wipes is 3 players. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does PORTAL follow?

There is no next wipe to predict for PORTAL, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 32 days 22 hours is when its current world was made.

Player counts

What position does PORTAL hold among Rust servers?

Filed under rankings: #16,952 for PORTAL on seven-day player hours, top 71% overall.

Is PORTAL quiet or crowded?

Filed under offline: PORTAL, last seen 32 days 5 hours ago.

Server details

Which Rust build is PORTAL running?

Rust network protocol 2633 and build 165217, on Linux, is what PORTAL runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of PORTAL?

As of now PORTAL is offline, with its last appearance 32 days 5 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 22 September 2026.

Which region is PORTAL in?

PORTAL gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 177.145.34.37:28045.

Connecting

How can you connect to PORTAL?

Two ways in. Type client.connect 177.145.34.37:28045 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2633,^z,^y,^v,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp40
Max players Player cap: 40.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build The game build here is 165217.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.