Rust Server IndexCard catalogue of Rust servers

Holdings11,682 servers54,903 players122 fresh wipes

Call no.5459 On the shelf · online

Toddy Dev Server

Online 177.145.33.186:28015 checked 10m ago

Subjects 1. vanilla2. modded3. carbon
Players now
0/ 40
0% full
7-day average
0
peak 3
Rank
#5,459
top 24%
Last wipeWiped26 OCT2026 · 4d 0h ago
4d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5202:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct30 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.2 daysbetween real wipes
wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

Tue 27 OctSun 25 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 OCT 2026Tue 27 Oct, 00:49 UTC3d ago
3 – running 0
25 OCT 2026Sun 25 Oct, 19:00 UTC4d ago
3 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Toddy Dev Server?

The name of Toddy Dev Server does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. Its own label is vanilla: filed under vanilla: Facepunch's game, unaltered. VAC is on: Valve's anti-cheat is enabled.

Tags and filters

On Rust Server Index, which lists and filters carry Toddy Dev Server?

These lists on Rust Server Index take Toddy Dev Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags listed for Toddy Dev Server?

The server's own tags are listed here, and the game's server browser reads them: Toddy Dev Server gives gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What should you expect on Toddy Dev Server when wipe day comes?

Its recent wipes averaged 3 players at peak. The latest wipe peaked 4 hours in.

How often is Toddy Dev Server wiped, and on what schedule?

The record holds too few of Toddy Dev Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 4 days is when its current world was made.

Players and ranking

How is Toddy Dev Server ranked compared with the rest?

On player hours over seven days, Toddy Dev Server takes #5,459, within the top 24% of ranked servers.

Is Toddy Dev Server quiet or crowded?

Filed under live counts: Toddy Dev Server, 0 players on 40 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 3. Over the last 48 hours, 02:00 UTC drew the highest average: 2 players.

Operator and status

Which Rust build is Toddy Dev Server running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Toddy Dev Server. To join you need the same protocol; Steam handles the update.

Is Toddy Dev Server reachable, and does it stay up?

Right now Toddy Dev Server is up and running. Uptime for the last 4 full days came to 99%, 95 hours out of 96. It was first recorded by Rust Server Index on 25 October 2026.

Where in the world is Toddy Dev Server hosted?

There is no region on record for Toddy Dev Server; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 177.145.33.186:28015.

Joining the server

What is the way onto Toddy Dev Server?

Two ways in. Type client.connect 177.145.33.186:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players 40 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.