Rust Server IndexCard catalogue of Rust servers

Holdings11,770 servers75,264 players241 fresh wipes

Call no.13027 Off the shelf · offline

SpyExpeditions Development Server

Offline 177.138.189.139:28015 checked 15d ago

Subjects 1. modded2. oxide
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,027
top 60%
Last wipeWiped13 OCT2026 · 16d 1h ago
16d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on SpyExpeditions Development Server?

You will find no gather rate in the name of SpyExpeditions Development Server. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on SpyExpeditions Development Server?

A procedural map, generated by the game, is what SpyExpeditions Development Server runs.

Tags

On Rust Server Index, which lists and filters carry SpyExpeditions Development Server?

Filed under these Rust Server Index lists is SpyExpeditions Development Server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to SpyExpeditions Development Server, and what do they stand for?

Filed under these tags, as published by SpyExpeditions Development Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): Build on file: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

When does SpyExpeditions Development Server wipe?

SpyExpeditions Development Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 16 days 1 hours.

Players and ranking

How is SpyExpeditions Development Server ranked compared with the rest?

The seven-day player-hours ranking places SpyExpeditions Development Server at #13,027, among the top 60% of ranked servers.

Is SpyExpeditions Development Server quiet or crowded?

At present SpyExpeditions Development Server is offline; its last sighting was 15 days 17 hours ago.

Operator and status

What Rust version is SpyExpeditions Development Server on?

Rust network protocol 2634 and build 167781 on Windows is what you will find on SpyExpeditions Development Server. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is SpyExpeditions Development Server, and is it online now?

Last seen 15 days 17 hours ago, SpyExpeditions Development Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 13 October 2026.

What is the location of SpyExpeditions Development Server?

No region is published by SpyExpeditions Development Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 177.138.189.139:28015.

Connecting

What is the way onto SpyExpeditions Development Server?

Enter client.connect 177.138.189.139:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build Build on file: 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.