Rust Server IndexCard catalogue of Rust servers

Holdings11,751 servers55,890 players132 fresh wipes

Call no.12918 Off the shelf · offline

Rust Oxide Dev - Local

Offline 176.60.55.43:28115 checked 44d ago

Subjects 1. modded2. oxide
Players now
1/ 2
50% full
7-day average
0
peak –
Rank
#12,918
no region published
Last wipeWiped10 SEP2026 · 48d 4h ago
48d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On Rust Oxide Dev - Local, which rules and settings apply?

The name of Rust Oxide Dev - Local does not state a gather rate. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Rust Oxide Dev - Local?

A procedural map, generated by the game, is what Rust Oxide Dev - Local runs.

Lists and filters

On Rust Server Index, which lists and filters carry Rust Oxide Dev - Local?

The Rust Server Index lists that include Rust Oxide Dev - Local are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Rust Oxide Dev - Local, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Rust Oxide Dev - Local gives gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): 2 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163493 (Build): It runs build 163493; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

Which wipe timetable does Rust Oxide Dev - Local follow?

Rust Oxide Dev - Local's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 48 days 4 hours is when its current world was made.

Population

Where does Rust Oxide Dev - Local sit in the rankings?

The seven-day player-hours ranking places Rust Oxide Dev - Local at #12,918, among the top – of ranked servers.

Is Rust Oxide Dev - Local quiet or crowded?

The last check found Rust Oxide Dev - Local offline, last seen 44 days 12 hours ago.

Server details

What Rust version is Rust Oxide Dev - Local on?

Rust network protocol 2633 and build 163493 on Windows is what you will find on Rust Oxide Dev - Local. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Rust Oxide Dev - Local?

The server is down at this moment; the last sighting of Rust Oxide Dev - Local was 44 days 12 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is the location of Rust Oxide Dev - Local?

Rust Oxide Dev - Local gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 176.60.55.43:28115.

Connecting

What is the way onto Rust Oxide Dev - Local?

Enter client.connect 176.60.55.43:28115 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp2
Max players 2 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Your client must run protocol 2633 to connect.
cs163493
Build It runs build 163493.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.