Rust Server IndexCard catalogue of Rust servers

Holdings11,617 servers35,735 players74 fresh wipes

Call no.15849 Off the shelf · offline

Rust Oxide Dev - Local

Offline 176.60.53.18:28115 checked 17d ago

Subjects 1. modded2. oxide
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,849
top 72%
Last wipeWiped7 OCT2026 · 21d 18h ago
21d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Rust Oxide Dev - Local, which rules and settings apply?

The name of Rust Oxide Dev - Local does not state a gather rate. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on Rust Oxide Dev - Local?

A procedural map, generated by the game, is what Rust Oxide Dev - Local runs.

Tags and filters

Where does Rust Oxide Dev - Local appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Rust Oxide Dev - Local: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Rust Oxide Dev - Local, and what do they stand for?

Filed under these tags, as published by Rust Oxide Dev - Local and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): Player cap: 2; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167398 (Build): The game build here is 167398; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

When does Rust Oxide Dev - Local wipe?

The record holds too few of Rust Oxide Dev - Local's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 21 days 18 hours.

Players and ranking

What position does Rust Oxide Dev - Local hold among Rust servers?

On player hours over seven days, Rust Oxide Dev - Local takes #15,849, within the top 72% of ranked servers.

How many players are on Rust Oxide Dev - Local at the moment?

At present Rust Oxide Dev - Local is offline; its last sighting was 17 days 22 hours ago.

Server facts

What version does Rust Oxide Dev - Local use?

Rust network protocol 2634 and build 167398, on Windows, is what Rust Oxide Dev - Local runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Rust Oxide Dev - Local, and is it online now?

As of now Rust Oxide Dev - Local is offline, with its last appearance 17 days 22 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 10 October 2026.

What is the location of Rust Oxide Dev - Local?

No region is published by Rust Oxide Dev - Local. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 176.60.53.18:28115.

How to join

How can you connect to Rust Oxide Dev - Local?

Enter client.connect 176.60.53.18:28115 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp2
Max players Player cap: 2.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167398
Build The game build here is 167398.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.