Rust Server IndexCard catalogue of Rust servers

Holdings11,851 servers93,847 players391 fresh wipes

Call no.12834 Off the shelf · offline

Rust Oxide Dev - Local

Offline 176.60.53.184:28115 checked 13d ago

Subjects 1. modded2. oxide
Players now
1/ 2
50% full
7-day average
0
peak –
Rank
#12,834
top 59%
Last wipeWiped13 OCT2026 · 15d 18h ago
15d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Rust Oxide Dev - Local run?

No gather rate appears in the name Rust Oxide Dev - Local. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Rust Oxide Dev - Local?

Generated by the game, the map is procedural on Rust Oxide Dev - Local.

Tags and filters

Which lists and filters on Rust Server Index is Rust Oxide Dev - Local filed under?

These lists on Rust Server Index take Rust Oxide Dev - Local: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for Rust Oxide Dev - Local?

Filed under these tags, as published by Rust Oxide Dev - Local and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): 2 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How often is Rust Oxide Dev - Local wiped, and on what schedule?

Rust Oxide Dev - Local's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 15 days 18 hours is when its current world was made.

Players and ranking

How is Rust Oxide Dev - Local ranked compared with the rest?

The seven-day player-hours ranking places Rust Oxide Dev - Local at #12,834, among the top 59% of ranked servers.

How many players are on Rust Oxide Dev - Local at the moment?

Filed under offline: Rust Oxide Dev - Local, last seen 13 days 21 hours ago.

Server details

Which Rust build is Rust Oxide Dev - Local running?

Rust network protocol 2634 and build 167781 on Windows is what you will find on Rust Oxide Dev - Local. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Rust Oxide Dev - Local, and is it online now?

As of now Rust Oxide Dev - Local is offline, with its last appearance 13 days 21 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 14 October 2026 it was first seen by Rust Server Index.

Where in the world is Rust Oxide Dev - Local hosted?

There is no region on record for Rust Oxide Dev - Local; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 176.60.53.184:28115.

Joining the server

What is the way onto Rust Oxide Dev - Local?

Enter client.connect 176.60.53.184:28115 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp2
Max players 2 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build The game build here is 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.