Rust Server IndexCard catalogue of Rust servers

Holdings11,686 servers53,260 players120 fresh wipes

Call no.15398 Off the shelf · offline

Rust Oxide Dev - Local

Offline 176.60.53.169:28115 checked 16d ago

Subjects 1. modded2. oxide
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,398
top 71%
Last wipeWiped7 OCT2026 · 22d 13h ago
22d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Rust Oxide Dev - Local?

The name of Rust Oxide Dev - Local does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Rust Oxide Dev - Local?

Rust Oxide Dev - Local runs a procedural map, which the game generates.

Lists and filters

Where does Rust Oxide Dev - Local appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Rust Oxide Dev - Local are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Rust Oxide Dev - Local, and what do they stand for?

Filed under these tags, as published by Rust Oxide Dev - Local and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp2 (Max players): Player cap: 2; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167584 (Build): The game build here is 167584; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

When does Rust Oxide Dev - Local wipe?

Its rhythm is not yet clear, since the record holds too few of Rust Oxide Dev - Local's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 22 days 13 hours.

Player counts

Where does Rust Oxide Dev - Local sit in the rankings?

On player hours over seven days, Rust Oxide Dev - Local takes #15,398, within the top 71% of ranked servers.

What does the player count on Rust Oxide Dev - Local look like?

The last check found Rust Oxide Dev - Local offline, last seen 16 days 17 hours ago.

Server details

What Rust version is Rust Oxide Dev - Local on?

Rust network protocol 2634 and build 167584, on Windows, is what Rust Oxide Dev - Local runs. To join you need the same protocol; Steam handles the update.

Is Rust Oxide Dev - Local reachable, and does it stay up?

The server is down at this moment; the last sighting of Rust Oxide Dev - Local was 16 days 17 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 12 October 2026 it was first seen by Rust Server Index.

Where in the world is Rust Oxide Dev - Local hosted?

There is no region on record for Rust Oxide Dev - Local; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 176.60.53.169:28115.

How to join

How can you connect to Rust Oxide Dev - Local?

If you would rather use the console, press F1 in Rust and enter client.connect 176.60.53.169:28115. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp2
Max players Player cap: 2.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167584
Build The game build here is 167584.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.