RPV automatic local test
Offline 176.60.52.61:62513 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On RPV automatic local test, which rules and settings apply?
No gather rate appears in the name RPV automatic local test. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on RPV automatic local test?
A procedural map, generated by the game, is what RPV automatic local test runs.
Lists and filters
On Rust Server Index, which lists and filters carry RPV automatic local test?
The Rust Server Index lists that include RPV automatic local test are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Which tags are attached to RPV automatic local test, and what do they stand for?
These are the tags RPV automatic local test publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
How often is RPV automatic local test wiped, and on what schedule?
The record holds too few of RPV automatic local test's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 6 days 8 hours is when its current world was made.
Players and ranking
Where does RPV automatic local test sit in the rankings?
On player hours over seven days, RPV automatic local test takes #15,348, within the top 69% of ranked servers.
What does the player count on RPV automatic local test look like?
Filed under offline: RPV automatic local test, last seen 6 days 8 hours ago. Averaged over the last seven days, the count is 0 players.
Operator and status
What Rust version is RPV automatic local test on?
Rust network protocol 2634 and build 167781, on Windows, is what RPV automatic local test runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of RPV automatic local test?
As of now RPV automatic local test is offline, with its last appearance 6 days 8 hours ago. It was up 0 of 120 hours across the last 5 full days, or 0% of the time. It was first recorded by Rust Server Index on 22 October 2026.
What is the location of RPV automatic local test?
No region is published by RPV automatic local test. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 176.60.52.61:62513.
How to join
What steps lead onto RPV automatic local test?
Enter client.connect 176.60.52.61:62513 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.