RPV automatic local test
Offline 176.60.52.61:62190 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on RPV automatic local test?
No gather rate appears in the name RPV automatic local test. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on RPV automatic local test?
RPV automatic local test runs a procedural map, which the game generates.
Lists and filters
Where does RPV automatic local test appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is RPV automatic local test: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What is meant by the tags on RPV automatic local test?
Filed under these tags, as published by RPV automatic local test and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): Player cap: 1; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
Which wipe timetable does RPV automatic local test follow?
RPV automatic local test's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 6 days 20 hours.
Population
What position does RPV automatic local test hold among Rust servers?
Filed under rankings: #15,353 for RPV automatic local test on seven-day player hours, top 69% overall.
How many players are on RPV automatic local test at the moment?
Filed under offline: RPV automatic local test, last seen 6 days 20 hours ago. Averaged over the last seven days, the count is 0 players.
Operator and status
What version does RPV automatic local test use?
Rust network protocol 2634 and build 167781, on Windows, is what RPV automatic local test runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of RPV automatic local test?
Last seen 6 days 20 hours ago, RPV automatic local test is offline right now. It was up 0 of 144 hours across the last 6 full days, or 0% of the time. The earliest sighting at Rust Server Index is 22 October 2026.
Where in the world is RPV automatic local test hosted?
RPV automatic local test gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 176.60.52.61:62190.
How to join
How can you connect to RPV automatic local test?
If you would rather use the console, press F1 in Rust and enter client.connect 176.60.52.61:62190. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.