RPV automatic local test
Offline 176.60.52.61:61692 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On RPV automatic local test, which rules and settings apply?
The name of RPV automatic local test does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on RPV automatic local test?
Generated by the game, the map is procedural on RPV automatic local test.
Tags
Where does RPV automatic local test appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is RPV automatic local test: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which tags are attached to RPV automatic local test, and what do they stand for?
Filed under these tags, as published by RPV automatic local test and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
Which wipe timetable does RPV automatic local test follow?
The record holds too few of RPV automatic local test's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 6 days 21 hours.
Player counts
How is RPV automatic local test ranked compared with the rest?
On player hours over seven days, RPV automatic local test takes #15,358, within the top 69% of ranked servers.
Is RPV automatic local test quiet or crowded?
At present RPV automatic local test is offline; its last sighting was 6 days 21 hours ago. Filed under seven-day average: 0 players.
Server details
What version does RPV automatic local test use?
Rust network protocol 2634 and build 167781 on Windows is what you will find on RPV automatic local test. Steam keeps your game updated, but the protocol must match for you to join.
Is RPV automatic local test reachable, and does it stay up?
Last seen 6 days 21 hours ago, RPV automatic local test is offline right now. Uptime for the last 6 full days came to 0%, 0 hours out of 144. The earliest sighting at Rust Server Index is 22 October 2026.
What is the location of RPV automatic local test?
There is no region on record for RPV automatic local test; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 176.60.52.61:61692.
Joining the server
What steps lead onto RPV automatic local test?
Two ways in. Type client.connect 176.60.52.61:61692 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.