Rust Server IndexCard catalogue of Rust servers

Holdings11,718 servers61,678 players174 fresh wipes

Call no.15318 Off the shelf · offline

RPV automatic local test

Offline 176.60.52.61:60773 checked 7d ago

Subjects 1. modded2. oxide
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,318
top 69%
Last wipeWiped22 OCT2026 · 7d 11h ago
7d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does RPV automatic local test run?

No gather rate appears in the name RPV automatic local test. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on RPV automatic local test?

A procedural map, generated by the game, is what RPV automatic local test runs.

Tags

Where does RPV automatic local test appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is RPV automatic local test: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for RPV automatic local test?

These are the tags RPV automatic local test publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How often is RPV automatic local test wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of RPV automatic local test's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 7 days 11 hours.

Population

Where does RPV automatic local test sit in the rankings?

On player hours over seven days, RPV automatic local test takes #15,318, within the top 69% of ranked servers.

What does the player count on RPV automatic local test look like?

Filed under offline: RPV automatic local test, last seen 7 days 11 hours ago. Filed under seven-day average: 0 players.

Server facts

What Rust version is RPV automatic local test on?

Rust network protocol 2634 and build 167781 on Windows is what you will find on RPV automatic local test. Steam keeps your game updated, but the protocol must match for you to join.

Is RPV automatic local test reachable, and does it stay up?

The server is down at this moment; the last sighting of RPV automatic local test was 7 days 11 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 22 October 2026 it was first seen by Rust Server Index.

Where in the world is RPV automatic local test hosted?

There is no region on record for RPV automatic local test; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 176.60.52.61:60773.

Connecting

What steps lead onto RPV automatic local test?

If you would rather use the console, press F1 in Rust and enter client.connect 176.60.52.61:60773. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players 1 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.