RPV automatic local test
Offline 176.60.52.61:60773 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does RPV automatic local test run?
No gather rate appears in the name RPV automatic local test. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on RPV automatic local test?
A procedural map, generated by the game, is what RPV automatic local test runs.
Tags
Where does RPV automatic local test appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is RPV automatic local test: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags listed for RPV automatic local test?
These are the tags RPV automatic local test publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
How often is RPV automatic local test wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of RPV automatic local test's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 7 days 11 hours.
Population
Where does RPV automatic local test sit in the rankings?
On player hours over seven days, RPV automatic local test takes #15,318, within the top 69% of ranked servers.
What does the player count on RPV automatic local test look like?
Filed under offline: RPV automatic local test, last seen 7 days 11 hours ago. Filed under seven-day average: 0 players.
Server facts
What Rust version is RPV automatic local test on?
Rust network protocol 2634 and build 167781 on Windows is what you will find on RPV automatic local test. Steam keeps your game updated, but the protocol must match for you to join.
Is RPV automatic local test reachable, and does it stay up?
The server is down at this moment; the last sighting of RPV automatic local test was 7 days 11 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 22 October 2026 it was first seen by Rust Server Index.
Where in the world is RPV automatic local test hosted?
There is no region on record for RPV automatic local test; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 176.60.52.61:60773.
Connecting
What steps lead onto RPV automatic local test?
If you would rather use the console, press F1 in Rust and enter client.connect 176.60.52.61:60773. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.