Rust Server IndexCard catalogue of Rust servers

Holdings11,621 servers32,314 players69 fresh wipes

Call no.15351 Off the shelf · offline

RPV automatic local test

Offline 176.60.52.61:60167 checked 6d ago

Subjects 1. modded2. oxide
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,351
top 69%
Last wipeWiped22 OCT2026 · 6d 23h ago
6d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does RPV automatic local test run?

No gather rate appears in the name RPV automatic local test. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on RPV automatic local test?

A procedural map, generated by the game, is what RPV automatic local test runs.

Tags

On Rust Server Index, which lists and filters carry RPV automatic local test?

The Rust Server Index lists that include RPV automatic local test are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags listed for RPV automatic local test?

Filed under these tags, as published by RPV automatic local test and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp1 (Max players): Player cap: 1; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

When does RPV automatic local test wipe?

The record holds too few of RPV automatic local test's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days 23 hours is when its current world was made.

Players and ranking

Where does RPV automatic local test sit in the rankings?

On player hours over seven days, RPV automatic local test takes #15,351, within the top 69% of ranked servers.

How many players are on RPV automatic local test at the moment?

Filed under offline: RPV automatic local test, last seen 6 days 22 hours ago. Filed under seven-day average: 0 players.

Operator and status

What Rust version is RPV automatic local test on?

Rust network protocol 2634 and build 167781 on Windows is what you will find on RPV automatic local test. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of RPV automatic local test?

The server is down at this moment; the last sighting of RPV automatic local test was 6 days 22 hours ago. It was up 0 of 144 hours across the last 6 full days, or 0% of the time. On 22 October 2026 it was first seen by Rust Server Index.

Which region is RPV automatic local test in?

There is no region on record for RPV automatic local test; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 176.60.52.61:60167.

Joining the server

What steps lead onto RPV automatic local test?

If you would rather use the console, press F1 in Rust and enter client.connect 176.60.52.61:60167. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players Player cap: 1.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.