Rust Server IndexCard catalogue of Rust servers

Holdings11,668 servers33,864 players84 fresh wipes

Call no.15358 Off the shelf · offline

RPV automatic local test

Offline 176.60.52.61:58842 checked 6d ago

Subjects 1. modded2. oxide
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,358
top 69%
Last wipeWiped22 OCT2026 · 6d 12h ago
6d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On RPV automatic local test, which rules and settings apply?

No gather rate appears in the name RPV automatic local test. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on RPV automatic local test?

A procedural map, generated by the game, is what RPV automatic local test runs.

Lists and filters

Where does RPV automatic local test appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include RPV automatic local test are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which tags are attached to RPV automatic local test, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: RPV automatic local test gives gmrust (Game mode): Rust survival, as standard; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

How often is RPV automatic local test wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of RPV automatic local test's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 6 days 12 hours.

Population

What position does RPV automatic local test hold among Rust servers?

The seven-day player-hours ranking places RPV automatic local test at #15,358, among the top 69% of ranked servers.

How many players are on RPV automatic local test at the moment?

The last check found RPV automatic local test offline, last seen 6 days 12 hours ago. 0 players is the average over the past seven days.

Server details

What version does RPV automatic local test use?

Rust network protocol 2634 and build 167781 on Windows is what you will find on RPV automatic local test. The protocol must match before you can join, and Steam takes care of updating it.

Is RPV automatic local test reachable, and does it stay up?

As of now RPV automatic local test is offline, with its last appearance 6 days 12 hours ago. Uptime for the last 6 full days came to 0%, 0 hours out of 144. On 22 October 2026 it was first seen by Rust Server Index.

Which region is RPV automatic local test in?

No region is published by RPV automatic local test. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 176.60.52.61:58842.

How to join

What is the way onto RPV automatic local test?

Enter client.connect 176.60.52.61:58842 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players 1 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.