RPV automatic local test
Offline 176.60.52.61:57196 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on RPV automatic local test?
No gather rate appears in the name RPV automatic local test. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
What is the map on RPV automatic local test?
RPV automatic local test runs a procedural map, which the game generates.
Lists and filters
On Rust Server Index, which lists and filters carry RPV automatic local test?
Filed under these Rust Server Index lists is RPV automatic local test: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is meant by the tags on RPV automatic local test?
The server's own tags are listed here, and the game's server browser reads them: RPV automatic local test gives gmrust (Game mode): Rust survival, as standard; mp1 (Max players): 1 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
When does RPV automatic local test wipe?
The record holds too few of RPV automatic local test's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 6 days 11 hours.
Player counts
How is RPV automatic local test ranked compared with the rest?
The seven-day player-hours ranking places RPV automatic local test at #15,358, among the top 69% of ranked servers.
What does the player count on RPV automatic local test look like?
At present RPV automatic local test is offline; its last sighting was 6 days 11 hours ago. 0 players is the average over the past seven days.
Server facts
Which Rust build is RPV automatic local test running?
Rust network protocol 2634 and build 167781, on Windows, is what RPV automatic local test runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is RPV automatic local test, and is it online now?
Last seen 6 days 11 hours ago, RPV automatic local test is offline right now. Uptime for the last 6 full days came to 0%, 0 hours out of 144. The earliest sighting at Rust Server Index is 22 October 2026.
Which region is RPV automatic local test in?
There is no region on record for RPV automatic local test; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 176.60.52.61:57196.
Connecting
What steps lead onto RPV automatic local test?
Two ways in. Type client.connect 176.60.52.61:57196 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.