RPV automatic local test
Offline 176.60.52.61:56725 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does RPV automatic local test run?
You will find no gather rate in the name of RPV automatic local test. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on RPV automatic local test?
Generated by the game, the map is procedural on RPV automatic local test.
Tags
Where does RPV automatic local test appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take RPV automatic local test: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What is meant by the tags on RPV automatic local test?
The server's own tags are listed here, and the game's server browser reads them: RPV automatic local test gives gmrust (Game mode): Rust survival, as standard; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
Which wipe timetable does RPV automatic local test follow?
The record holds too few of RPV automatic local test's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days 20 hours is when its current world was made.
Player counts
How is RPV automatic local test ranked compared with the rest?
On player hours over seven days, RPV automatic local test takes #15,335, within the top 69% of ranked servers.
Is RPV automatic local test quiet or crowded?
The last check found RPV automatic local test offline, last seen 6 days 20 hours ago. Filed under seven-day average: 0 players.
Operator and status
What version does RPV automatic local test use?
Rust network protocol 2634 and build 167781, on Windows, is what RPV automatic local test runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of RPV automatic local test?
The server is down at this moment; the last sighting of RPV automatic local test was 6 days 20 hours ago. Uptime for the last 6 full days came to 0%, 0 hours out of 144. It was first recorded by Rust Server Index on 22 October 2026.
Where in the world is RPV automatic local test hosted?
There is no region on record for RPV automatic local test; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 176.60.52.61:56725.
Joining the server
What is the way onto RPV automatic local test?
Enter client.connect 176.60.52.61:56725 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.