RPV automatic local test
Offline 176.60.52.61:52666 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On RPV automatic local test, which rules and settings apply?
The name of RPV automatic local test does not state a gather rate. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on RPV automatic local test?
A procedural map, generated by the game, is what RPV automatic local test runs.
Tags and filters
Which lists and filters on Rust Server Index is RPV automatic local test filed under?
The Rust Server Index lists that include RPV automatic local test are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags listed for RPV automatic local test?
These are the tags RPV automatic local test publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
How often is RPV automatic local test wiped, and on what schedule?
RPV automatic local test's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 6 days 3 hours.
Player counts
How is RPV automatic local test ranked compared with the rest?
The seven-day player-hours ranking places RPV automatic local test at #15,323, among the top 69% of ranked servers.
How many players are on RPV automatic local test at the moment?
At present RPV automatic local test is offline; its last sighting was 6 days 3 hours ago. 0 players is the average over the past seven days.
Server facts
What Rust version is RPV automatic local test on?
Rust network protocol 2634 and build 167781, on Windows, is what RPV automatic local test runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of RPV automatic local test?
As of now RPV automatic local test is offline, with its last appearance 6 days 3 hours ago. Uptime for the last 5 full days came to 0%, 0 hours out of 120. On 22 October 2026 it was first seen by Rust Server Index.
Which region is RPV automatic local test in?
RPV automatic local test gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 176.60.52.61:52666.
Connecting
What steps lead onto RPV automatic local test?
Enter client.connect 176.60.52.61:52666 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.