Rust Server IndexCard catalogue of Rust servers

Holdings11,679 servers49,738 players118 fresh wipes

Call no.15335 Off the shelf · offline

RPV automatic local test

Offline 176.60.52.61:51074 checked 6d ago

Subjects 1. modded2. oxide
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipeWiped22 OCT2026 · 6d 20h ago
6d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does RPV automatic local test run?

No gather rate appears in the name RPV automatic local test. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on RPV automatic local test?

Generated by the game, the map is procedural on RPV automatic local test.

Lists and filters

Where does RPV automatic local test appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is RPV automatic local test: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags listed for RPV automatic local test?

These are the tags RPV automatic local test publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

When does RPV automatic local test wipe?

RPV automatic local test's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 6 days 20 hours.

Player counts

What position does RPV automatic local test hold among Rust servers?

On player hours over seven days, RPV automatic local test takes #15,335, within the top 69% of ranked servers.

How many players are on RPV automatic local test at the moment?

Filed under offline: RPV automatic local test, last seen 6 days 20 hours ago. Filed under seven-day average: 0 players.

Server details

What Rust version is RPV automatic local test on?

Rust network protocol 2634 and build 167781 on Windows is what you will find on RPV automatic local test. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of RPV automatic local test?

The server is down at this moment; the last sighting of RPV automatic local test was 6 days 20 hours ago. Of the last 6 full days, 0 of 144 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 22 October 2026.

Where in the world is RPV automatic local test hosted?

No region is published by RPV automatic local test. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 176.60.52.61:51074.

How to join

What is the way onto RPV automatic local test?

If you would rather use the console, press F1 in Rust and enter client.connect 176.60.52.61:51074. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.