RPV automatic local test
Offline 176.60.52.61:50364 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does RPV automatic local test run?
No gather rate appears in the name RPV automatic local test. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
What is the map on RPV automatic local test?
Generated by the game, the map is procedural on RPV automatic local test.
Tags
On Rust Server Index, which lists and filters carry RPV automatic local test?
The Rust Server Index lists that include RPV automatic local test are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags listed for RPV automatic local test?
Filed under these tags, as published by RPV automatic local test and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
Which wipe timetable does RPV automatic local test follow?
RPV automatic local test's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days 21 hours is when its current world was made.
Population
Where does RPV automatic local test sit in the rankings?
Filed under rankings: #15,318 for RPV automatic local test on seven-day player hours, top 69% overall.
What does the player count on RPV automatic local test look like?
The last check found RPV automatic local test offline, last seen 6 days 21 hours ago. 0 players is the average over the past seven days.
Server facts
What version does RPV automatic local test use?
Rust network protocol 2634 and build 167781 on Windows is what you will find on RPV automatic local test. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of RPV automatic local test?
Last seen 6 days 21 hours ago, RPV automatic local test is offline right now. Uptime for the last 6 full days came to 0%, 0 hours out of 144. It was first recorded by Rust Server Index on 22 October 2026.
Where in the world is RPV automatic local test hosted?
No region is published by RPV automatic local test. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 176.60.52.61:50364.
How to join
What steps lead onto RPV automatic local test?
Enter client.connect 176.60.52.61:50364 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.