Rust Oxide Dev - Local
Offline 176.60.52.120:28115 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
10 SEP 2026Thu 10 Sep, 21:54 UTC48d ago |
– | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Rust Oxide Dev - Local?
No gather rate appears in the name Rust Oxide Dev - Local. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on Rust Oxide Dev - Local?
Rust Oxide Dev - Local runs a procedural map, which the game generates.
Tags and filters
On Rust Server Index, which lists and filters carry Rust Oxide Dev - Local?
These lists on Rust Server Index take Rust Oxide Dev - Local: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for Rust Oxide Dev - Local?
The server's own tags are listed here, and the game's server browser reads them: Rust Oxide Dev - Local gives gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): Player cap: 2; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs164530 (Build): The game build here is 164530; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
When does Rust Oxide Dev - Local wipe?
Its rhythm is not yet clear, since the record holds too few of Rust Oxide Dev - Local's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 48 days 17 hours.
Player counts
Where does Rust Oxide Dev - Local sit in the rankings?
Filed under rankings: #16,434 for Rust Oxide Dev - Local on seven-day player hours, top 71% overall.
What does the player count on Rust Oxide Dev - Local look like?
The last check found Rust Oxide Dev - Local offline, last seen 33 days 21 hours ago.
Server details
What version does Rust Oxide Dev - Local use?
Rust network protocol 2633 and build 164530 on Windows is what you will find on Rust Oxide Dev - Local. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is Rust Oxide Dev - Local, and is it online now?
As of now Rust Oxide Dev - Local is offline, with its last appearance 33 days 21 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 25 September 2026.
Which region is Rust Oxide Dev - Local in?
There is no region on record for Rust Oxide Dev - Local; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 176.60.52.120:28115.
How to join
What steps lead onto Rust Oxide Dev - Local?
If you would rather use the console, press F1 in Rust and enter client.connect 176.60.52.120:28115. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp2
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.