Rust Server IndexCard catalogue of Rust servers

Holdings11,641 servers44,965 players105 fresh wipes

Call no.15476 Off the shelf · offline

Rust Oxide Dev - Local

Offline 176.60.49.21:28115 checked 38d ago

Subjects 1. modded2. oxide
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,476
no region published
Last wipeWiped10 SEP2026 · 48d 13h ago
48d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On Rust Oxide Dev - Local, which rules and settings apply?

You will find no gather rate in the name of Rust Oxide Dev - Local. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Rust Oxide Dev - Local?

A procedural map, generated by the game, is what Rust Oxide Dev - Local runs.

Tags and filters

Where does Rust Oxide Dev - Local appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Rust Oxide Dev - Local: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Rust Oxide Dev - Local, and what do they stand for?

These are the tags Rust Oxide Dev - Local publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp2 (Max players): The queue ceiling sits at 2; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs164530 (Build): The game build here is 164530; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

When does Rust Oxide Dev - Local wipe?

Its rhythm is not yet clear, since the record holds too few of Rust Oxide Dev - Local's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 48 days 13 hours is when its current world was made.

Players and ranking

What position does Rust Oxide Dev - Local hold among Rust servers?

On player hours over seven days, Rust Oxide Dev - Local takes #15,476, within the top – of ranked servers.

How many players are on Rust Oxide Dev - Local at the moment?

The last check found Rust Oxide Dev - Local offline, last seen 38 days 20 hours ago.

Operator and status

What Rust version is Rust Oxide Dev - Local on?

Rust network protocol 2633 and build 164530, on Windows, is what Rust Oxide Dev - Local runs. To join you need the same protocol; Steam handles the update.

How reliable is Rust Oxide Dev - Local, and is it online now?

As of now Rust Oxide Dev - Local is offline, with its last appearance 38 days 20 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 20 September 2026.

Where in the world is Rust Oxide Dev - Local hosted?

No region is published by Rust Oxide Dev - Local. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 176.60.49.21:28115.

Joining the server

What is the way onto Rust Oxide Dev - Local?

If you would rather use the console, press F1 in Rust and enter client.connect 176.60.49.21:28115. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp2
Max players The queue ceiling sits at 2.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs164530
Build The game build here is 164530.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.