Rust Oxide Dev - Local
Offline 176.60.48.184:28115 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
7 OCT 2026Wed 7 Oct, 12:35 UTC22d ago |
1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On Rust Oxide Dev - Local, which rules and settings apply?
The name of Rust Oxide Dev - Local does not state a gather rate. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Rust Oxide Dev - Local?
A procedural map, generated by the game, is what Rust Oxide Dev - Local runs.
Lists and filters
On Rust Server Index, which lists and filters carry Rust Oxide Dev - Local?
These lists on Rust Server Index take Rust Oxide Dev - Local: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to Rust Oxide Dev - Local, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: Rust Oxide Dev - Local gives gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): The queue ceiling sits at 2; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167231 (Build): The game build here is 167231; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
How does a wipe day run on Rust Oxide Dev - Local?
Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak.
Which wipe timetable does Rust Oxide Dev - Local follow?
Rust Oxide Dev - Local's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 22 days 2 hours.
Player counts
What position does Rust Oxide Dev - Local hold among Rust servers?
On player hours over seven days, Rust Oxide Dev - Local takes #15,249, within the top 69% of ranked servers.
Is Rust Oxide Dev - Local quiet or crowded?
The last check found Rust Oxide Dev - Local offline, last seen 20 days 17 hours ago.
Operator and status
What version does Rust Oxide Dev - Local use?
Rust network protocol 2634 and build 167231 on Windows is what you will find on Rust Oxide Dev - Local. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of Rust Oxide Dev - Local?
The server is down at this moment; the last sighting of Rust Oxide Dev - Local was 20 days 17 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 7 October 2026.
Where in the world is Rust Oxide Dev - Local hosted?
There is no region on record for Rust Oxide Dev - Local; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 176.60.48.184:28115.
Connecting
What is the way onto Rust Oxide Dev - Local?
Two ways in. Type client.connect 176.60.48.184:28115 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.