Rust Oxide Dev - Local
Offline 176.60.48.103:28115 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On Rust Oxide Dev - Local, which rules and settings apply?
No gather rate appears in the name Rust Oxide Dev - Local. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on Rust Oxide Dev - Local?
A procedural map, generated by the game, is what Rust Oxide Dev - Local runs.
Tags and filters
Where does Rust Oxide Dev - Local appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take Rust Oxide Dev - Local: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on Rust Oxide Dev - Local?
Filed under these tags, as published by Rust Oxide Dev - Local and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp2 (Max players): Player cap: 2; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): Build on file: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
How often is Rust Oxide Dev - Local wiped, and on what schedule?
Rust Oxide Dev - Local's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 15 days 1 hours.
Players and ranking
Where does Rust Oxide Dev - Local sit in the rankings?
Filed under rankings: #13,145 for Rust Oxide Dev - Local on seven-day player hours, top 59% overall.
What does the player count on Rust Oxide Dev - Local look like?
Filed under offline: Rust Oxide Dev - Local, last seen 7 days 14 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 1.
Operator and status
Which Rust build is Rust Oxide Dev - Local running?
Rust network protocol 2634 and build 167781, on Windows, is what Rust Oxide Dev - Local runs. The protocol must match before you can join, and Steam takes care of updating it.
Is Rust Oxide Dev - Local reachable, and does it stay up?
Last seen 7 days 14 hours ago, Rust Oxide Dev - Local is offline right now. Of the last 7 full days, 2 of 168 hours were up, 1% of the time. On 17 October 2026 it was first seen by Rust Server Index.
Which region is Rust Oxide Dev - Local in?
There is no region on record for Rust Oxide Dev - Local; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 176.60.48.103:28115.
How to join
How can you connect to Rust Oxide Dev - Local?
If you would rather use the console, press F1 in Rust and enter client.connect 176.60.48.103:28115. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.