Rust Server IndexCard catalogue of Rust servers

Holdings11,696 servers39,834 players90 fresh wipes

Call no.10887 Off the shelf · offline

Rust Oxide Dev - Local

Offline 176.60.46.70:28115 checked 4d ago

Subjects 1. modded2. oxide
Players now
1/ 2
50% full
7-day average
1
peak 1
Rank
#10,887
top 49%
Last wipeWiped13 OCT2026 · 15d 5h ago
15d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Rust Oxide Dev - Local, which rules and settings apply?

The name of Rust Oxide Dev - Local does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Rust Oxide Dev - Local?

Generated by the game, the map is procedural on Rust Oxide Dev - Local.

Tags

Which lists and filters on Rust Server Index is Rust Oxide Dev - Local filed under?

The Rust Server Index lists that include Rust Oxide Dev - Local are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Rust Oxide Dev - Local?

Filed under these tags, as published by Rust Oxide Dev - Local and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp2 (Max players): Player cap: 2; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

How often is Rust Oxide Dev - Local wiped, and on what schedule?

The record holds too few of Rust Oxide Dev - Local's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 15 days 5 hours is when its current world was made.

Player counts

What position does Rust Oxide Dev - Local hold among Rust servers?

The seven-day player-hours ranking places Rust Oxide Dev - Local at #10,887, among the top 49% of ranked servers.

How many players are on Rust Oxide Dev - Local at the moment?

Filed under offline: Rust Oxide Dev - Local, last seen 4 days 8 hours ago. The seven-day average is 1 players; the peak reached 1.

Server details

What version does Rust Oxide Dev - Local use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Rust Oxide Dev - Local. Steam keeps your game updated, but the protocol must match for you to join.

Is Rust Oxide Dev - Local reachable, and does it stay up?

As of now Rust Oxide Dev - Local is offline, with its last appearance 4 days 8 hours ago. It was up 0 of 96 hours across the last 4 full days, or 0% of the time. The earliest sighting at Rust Server Index is 24 October 2026.

Which region is Rust Oxide Dev - Local in?

There is no region on record for Rust Oxide Dev - Local; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 176.60.46.70:28115.

Connecting

How can you connect to Rust Oxide Dev - Local?

Enter client.connect 176.60.46.70:28115 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp2
Max players Player cap: 2.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.