Rust Oxide Dev - Local
Offline 176.60.46.132:28115 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On Rust Oxide Dev - Local, which rules and settings apply?
You will find no gather rate in the name of Rust Oxide Dev - Local. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on Rust Oxide Dev - Local?
A procedural map, generated by the game, is what Rust Oxide Dev - Local runs.
Tags and filters
Which lists and filters on Rust Server Index is Rust Oxide Dev - Local filed under?
The Rust Server Index lists that include Rust Oxide Dev - Local are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on Rust Oxide Dev - Local?
The server's own tags are listed here, and the game's server browser reads them: Rust Oxide Dev - Local gives gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): The queue ceiling sits at 2; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): The game build here is 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
When does Rust Oxide Dev - Local wipe?
Its rhythm is not yet clear, since the record holds too few of Rust Oxide Dev - Local's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 20 hours.
Player counts
Where does Rust Oxide Dev - Local sit in the rankings?
On player hours over seven days, Rust Oxide Dev - Local takes #14,602, within the top 65% of ranked servers.
What does the player count on Rust Oxide Dev - Local look like?
At present Rust Oxide Dev - Local is offline; its last sighting was 24 days 21 hours ago.
Operator and status
What version does Rust Oxide Dev - Local use?
Rust network protocol 2634 and build 166652 on Windows is what you will find on Rust Oxide Dev - Local. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of Rust Oxide Dev - Local?
The server is down at this moment; the last sighting of Rust Oxide Dev - Local was 24 days 21 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 3 October 2026 it was first seen by Rust Server Index.
What is the location of Rust Oxide Dev - Local?
Rust Oxide Dev - Local gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 176.60.46.132:28115.
Joining the server
How can you connect to Rust Oxide Dev - Local?
Two ways in. Type client.connect 176.60.46.132:28115 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.