Rust Server IndexCard catalogue of Rust servers

Holdings11,869 servers97,045 players396 fresh wipes

Call no.14602 Off the shelf · offline

Rust Oxide Dev - Local

Offline 176.60.46.132:28115 checked 24d ago

Subjects 1. modded2. oxide
Players now
1/ 2
50% full
7-day average
0
peak –
Rank
#14,602
top 65%
Last wipeWiped3 OCT2026 · 25d 20h ago
25d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On Rust Oxide Dev - Local, which rules and settings apply?

You will find no gather rate in the name of Rust Oxide Dev - Local. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Rust Oxide Dev - Local?

A procedural map, generated by the game, is what Rust Oxide Dev - Local runs.

Tags and filters

Which lists and filters on Rust Server Index is Rust Oxide Dev - Local filed under?

The Rust Server Index lists that include Rust Oxide Dev - Local are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Rust Oxide Dev - Local?

The server's own tags are listed here, and the game's server browser reads them: Rust Oxide Dev - Local gives gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): The queue ceiling sits at 2; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): The game build here is 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

When does Rust Oxide Dev - Local wipe?

Its rhythm is not yet clear, since the record holds too few of Rust Oxide Dev - Local's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 20 hours.

Player counts

Where does Rust Oxide Dev - Local sit in the rankings?

On player hours over seven days, Rust Oxide Dev - Local takes #14,602, within the top 65% of ranked servers.

What does the player count on Rust Oxide Dev - Local look like?

At present Rust Oxide Dev - Local is offline; its last sighting was 24 days 21 hours ago.

Operator and status

What version does Rust Oxide Dev - Local use?

Rust network protocol 2634 and build 166652 on Windows is what you will find on Rust Oxide Dev - Local. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Rust Oxide Dev - Local?

The server is down at this moment; the last sighting of Rust Oxide Dev - Local was 24 days 21 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 3 October 2026 it was first seen by Rust Server Index.

What is the location of Rust Oxide Dev - Local?

Rust Oxide Dev - Local gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 176.60.46.132:28115.

Joining the server

How can you connect to Rust Oxide Dev - Local?

Two ways in. Type client.connect 176.60.46.132:28115 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp2
Max players The queue ceiling sits at 2.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build The game build here is 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.