Rust Oxide Dev - Local
Offline 176.60.35.31:28115 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Rust Oxide Dev - Local?
The name of Rust Oxide Dev - Local does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Rust Oxide Dev - Local?
Rust Oxide Dev - Local runs a procedural map, which the game generates.
Lists and filters
Which lists and filters on Rust Server Index is Rust Oxide Dev - Local filed under?
These lists on Rust Server Index take Rust Oxide Dev - Local: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for Rust Oxide Dev - Local?
These are the tags Rust Oxide Dev - Local publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp2 (Max players): The queue ceiling sits at 2; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
How often is Rust Oxide Dev - Local wiped, and on what schedule?
The record holds too few of Rust Oxide Dev - Local's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 days 14 hours.
Population
What position does Rust Oxide Dev - Local hold among Rust servers?
The seven-day player-hours ranking places Rust Oxide Dev - Local at #13,675, among the top 63% of ranked servers.
What does the player count on Rust Oxide Dev - Local look like?
Filed under offline: Rust Oxide Dev - Local, last seen 15 days 8 hours ago.
Server facts
Which Rust build is Rust Oxide Dev - Local running?
Rust network protocol 2634 and build 167781 on Windows is what you will find on Rust Oxide Dev - Local. To join you need the same protocol; Steam handles the update.
How reliable is Rust Oxide Dev - Local, and is it online now?
Last seen 15 days 8 hours ago, Rust Oxide Dev - Local is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 13 October 2026.
Which region is Rust Oxide Dev - Local in?
There is no region on record for Rust Oxide Dev - Local; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 176.60.35.31:28115.
How to join
How can you connect to Rust Oxide Dev - Local?
Enter client.connect 176.60.35.31:28115 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.