Rust Server IndexCard catalogue of Rust servers

Holdings11,704 servers60,571 players172 fresh wipes

Call no.13639 Off the shelf · offline

Rust Oxide Dev - Local

Offline 176.60.23.132:28115 checked 20d ago

Subjects 1. modded2. oxide
Players now
1/ 2
50% full
7-day average
0
peak –
Rank
#13,639
top 62%
Last wipeWiped7 OCT2026 · 22d 12h ago
22d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Rust Oxide Dev - Local?

You will find no gather rate in the name of Rust Oxide Dev - Local. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Rust Oxide Dev - Local?

Generated by the game, the map is procedural on Rust Oxide Dev - Local.

Tags

Where does Rust Oxide Dev - Local appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Rust Oxide Dev - Local: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Rust Oxide Dev - Local?

Filed under these tags, as published by Rust Oxide Dev - Local and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp2 (Max players): 2 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167231 (Build): Build on file: 167231; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How often is Rust Oxide Dev - Local wiped, and on what schedule?

Rust Oxide Dev - Local's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 22 days 12 hours is when its current world was made.

Players and ranking

How is Rust Oxide Dev - Local ranked compared with the rest?

On player hours over seven days, Rust Oxide Dev - Local takes #13,639, within the top 62% of ranked servers.

How many players are on Rust Oxide Dev - Local at the moment?

At present Rust Oxide Dev - Local is offline; its last sighting was 20 days 17 hours ago.

Server facts

What version does Rust Oxide Dev - Local use?

Rust network protocol 2634 and build 167231, on Windows, is what Rust Oxide Dev - Local runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Rust Oxide Dev - Local?

Last seen 20 days 17 hours ago, Rust Oxide Dev - Local is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 9 October 2026.

Which region is Rust Oxide Dev - Local in?

No region is published by Rust Oxide Dev - Local. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 176.60.23.132:28115.

Connecting

How can you connect to Rust Oxide Dev - Local?

Enter client.connect 176.60.23.132:28115 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp2
Max players 2 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167231
Build Build on file: 167231.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.