Server_217_DevBlog
Offline 176.59.139.227:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on Server_217_DevBlog?
No gather rate appears in the name Server_217_DevBlog. No group limit is published. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. VAC is off: Valve's anti-cheat is disabled.
Which map is in use on Server_217_DevBlog?
A procedural map, generated by the game, is what Server_217_DevBlog runs.
Tags
On Rust Server Index, which lists and filters carry Server_217_DevBlog?
These lists on Rust Server Index take Server_217_DevBlog: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Last wipe: In the last week.
How should you read the tags listed for Server_217_DevBlog?
These are the tags Server_217_DevBlog publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; v2183 (Protocol): Your client must run protocol 2183 to connect; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): Modded: the game is changed by plugins or settings; h5e7466bf (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin; stok (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
Which wipe timetable does Server_217_DevBlog follow?
Server_217_DevBlog's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 5 days 4 hours is when its current world was made.
Players and ranking
Where does Server_217_DevBlog sit in the rankings?
Filed under rankings: #15,323 for Server_217_DevBlog on seven-day player hours, top 69% overall.
How many players are on Server_217_DevBlog at the moment?
At present Server_217_DevBlog is offline; its last sighting was 2 days 1 hours ago. Filed under seven-day average: 0 players.
Operator and status
What version does Server_217_DevBlog use?
Rust network protocol 2183 on Windows is what you will find on Server_217_DevBlog. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of Server_217_DevBlog?
Last seen 2 days 1 hours ago, Server_217_DevBlog is offline right now. It was up 3 of 48 hours across the last 2 full days, or 6% of the time. The earliest sighting at Rust Server Index is 26 October 2026.
What is the location of Server_217_DevBlog?
Server_217_DevBlog gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 176.59.139.227:28015.
Joining the server
What is the way onto Server_217_DevBlog?
Two ways in. Type client.connect 176.59.139.227:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded
Game
gmrust
mp10
v2183
Mods and access
oxide
modded
Other
h5e7466bf
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.