Wasteland Wanderers - LOCAL TEST
Offline 176.249.238.16:28115 checked 7h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 14.2 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
29 OCT 2026Thu 29 Oct, 21:12 UTC7h ago |
– | – | running | 1 |
24 OCT 2026Sat 24 Oct, 12:49 UTC5d ago |
1 | held half | 5.3 days | 0 |
1 OCT 2026Thu 1 Oct, 13:59 UTC28d ago |
1 | – | 23 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On Wasteland Wanderers - LOCAL TEST, which rules and settings apply?
No gather rate appears in the name Wasteland Wanderers - LOCAL TEST. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
Tags
Where does Wasteland Wanderers - LOCAL TEST appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take Wasteland Wanderers - LOCAL TEST: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is meant by the tags on Wasteland Wanderers - LOCAL TEST?
The server's own tags are listed here, and the game's server browser reads them: Wasteland Wanderers - LOCAL TEST gives gmrust (Game mode): Rust survival, as standard; mp5 (Max players): 5 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
What happens on wipe day at Wasteland Wanderers - LOCAL TEST?
Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
When does Wasteland Wanderers - LOCAL TEST wipe?
Wasteland Wanderers - LOCAL TEST wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 7 hours.
Population
Where does Wasteland Wanderers - LOCAL TEST sit in the rankings?
The seven-day player-hours ranking places Wasteland Wanderers - LOCAL TEST at #5,762, among the top 26% of ranked servers.
How many players are on Wasteland Wanderers - LOCAL TEST at the moment?
Filed under offline: Wasteland Wanderers - LOCAL TEST, last seen 7 hours ago. The seven-day average is 1 players; the peak reached 1. Filed under busiest hour: 13:00 UTC in the last 48 hours, averaging 1 players.
Server facts
What Rust version is Wasteland Wanderers - LOCAL TEST on?
Rust network protocol 2635 and build 168909 on Windows is what you will find on Wasteland Wanderers - LOCAL TEST. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of Wasteland Wanderers - LOCAL TEST?
The server is down at this moment; the last sighting of Wasteland Wanderers - LOCAL TEST was 7 hours ago. Uptime for the last 7 full days came to 30%, 51 hours out of 168. The earliest sighting at Rust Server Index is 1 October 2026.
Which region is Wasteland Wanderers - LOCAL TEST in?
Wasteland Wanderers - LOCAL TEST gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 176.249.238.16:28115.
Joining the server
How can you connect to Wasteland Wanderers - LOCAL TEST?
Enter client.connect 176.249.238.16:28115 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.