WeaponControl Quick Reload POC
Offline 176.224.105.75:28065 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On WeaponControl Quick Reload POC, which rules and settings apply?
No gather rate appears in the name WeaponControl Quick Reload POC. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on WeaponControl Quick Reload POC?
WeaponControl Quick Reload POC runs a procedural map, which the game generates.
Lists and filters
Where does WeaponControl Quick Reload POC appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take WeaponControl Quick Reload POC: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for WeaponControl Quick Reload POC?
Filed under these tags, as published by WeaponControl Quick Reload POC and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): Player cap: 2; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
Which wipe timetable does WeaponControl Quick Reload POC follow?
WeaponControl Quick Reload POC's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 29 days 18 hours.
Player counts
How is WeaponControl Quick Reload POC ranked compared with the rest?
On player hours over seven days, WeaponControl Quick Reload POC takes #16,857, within the top 71% of ranked servers.
Is WeaponControl Quick Reload POC quiet or crowded?
Filed under offline: WeaponControl Quick Reload POC, last seen 29 days 17 hours ago.
Server facts
What version does WeaponControl Quick Reload POC use?
Rust network protocol 2633 and build 165217, on Windows, is what WeaponControl Quick Reload POC runs. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is WeaponControl Quick Reload POC, and is it online now?
Last seen 29 days 17 hours ago, WeaponControl Quick Reload POC is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 29 September 2026 it was first seen by Rust Server Index.
What is the location of WeaponControl Quick Reload POC?
WeaponControl Quick Reload POC gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 176.224.105.75:28065.
How to join
How can you connect to WeaponControl Quick Reload POC?
If you would rather use the console, press F1 in Rust and enter client.connect 176.224.105.75:28065. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp2
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.