Rust Server IndexCard catalogue of Rust servers

Holdings11,887 servers99,467 players406 fresh wipes

Call no.16857 Off the shelf · offline

WeaponControl Quick Reload POC

Offline 176.224.105.75:28065 checked 29d ago

Subjects 1. modded2. oxide
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#16,857
top 71%
Last wipeWiped29 SEP2026 · 29d 18h ago
29d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct2 Oct4 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On WeaponControl Quick Reload POC, which rules and settings apply?

No gather rate appears in the name WeaponControl Quick Reload POC. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on WeaponControl Quick Reload POC?

WeaponControl Quick Reload POC runs a procedural map, which the game generates.

Lists and filters

Where does WeaponControl Quick Reload POC appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take WeaponControl Quick Reload POC: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for WeaponControl Quick Reload POC?

Filed under these tags, as published by WeaponControl Quick Reload POC and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): Player cap: 2; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

Which wipe timetable does WeaponControl Quick Reload POC follow?

WeaponControl Quick Reload POC's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 29 days 18 hours.

Player counts

How is WeaponControl Quick Reload POC ranked compared with the rest?

On player hours over seven days, WeaponControl Quick Reload POC takes #16,857, within the top 71% of ranked servers.

Is WeaponControl Quick Reload POC quiet or crowded?

Filed under offline: WeaponControl Quick Reload POC, last seen 29 days 17 hours ago.

Server facts

What version does WeaponControl Quick Reload POC use?

Rust network protocol 2633 and build 165217, on Windows, is what WeaponControl Quick Reload POC runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is WeaponControl Quick Reload POC, and is it online now?

Last seen 29 days 17 hours ago, WeaponControl Quick Reload POC is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 29 September 2026 it was first seen by Rust Server Index.

What is the location of WeaponControl Quick Reload POC?

WeaponControl Quick Reload POC gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 176.224.105.75:28065.

How to join

How can you connect to WeaponControl Quick Reload POC?

If you would rather use the console, press F1 in Rust and enter client.connect 176.224.105.75:28065. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp2
Max players Player cap: 2.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build It runs build 165217.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.